I'm starting a campaign next Friday, and I'm faced with not only being new to GMing but myself and all my players are new to EP. So it is almost impossible to tell what will be overpowered or underpowered. Frankly I think building new characters with 1000 CP is super overpowered (it's like starting D&D at level 6-8), but I'm doing everything the default by-the-book way to start with. After a few sessions I'll see what's broken and what works.
One character idea I vetoed was a player who wanted to have two morphs, each controlled by an alpha fork. During character creation however he only bought skills once, for the "original", and bought two morphs to house the forks. However this looks like exploiting a loophole- he didn't have to pay for the second set of skills, yet he is functionally no different than someone who says "I will play 2 characters instead of 1" who simply have the same skills (but different gear and morphs).
Was I right to veto this? I said if he really, really wants to have two forks in two separate morphs to play with, he'll have to do that in-game after we start, and then he'll have to contend with the illegality or social bias against that wasteful use of morphs (think of all those infugees who can't even get a pod!). Especially since he wanted the forks in a ghost and sylph morph, basically getting a stealth fighter and a diplomat character for the price of one skillset.
Welcome! These forums will be deactivated by the end of this year. The conversation continues in a new morph over on Discord! Please join us there for a more active conversation and the occasional opportunity to ask developers questions directly! Go to the PS+ Discord Server.
When to veto a character idea?
Fri, 2010-11-05 16:38
#1
When to veto a character idea?
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
[img]http://boxall.no-ip.org/img/A_Rep.jpg[/img] 2 [img]http://boxall.no-ip.org/img/R_Rep.jpg[/img] 7 [img]http://boxall.no-ip.org/img/C_Rep.jpg[/img] 2
[img]http://i.imgur.com/qtBZ9.jpg[/img]
[img]http://i.imgur.com/AT25J.jpg[/img]
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
What do you mean a butterfly cause this ? How a butterfly can cause an enviromental system overload on the other side of a 10 000 egos habitat ?
What do you mean a butterfly cause this ? How a butterfly can cause an enviromental system overload on the other side of a 10 000 egos habitat ?
What do you mean a butterfly cause this ? How a butterfly can cause an enviromental system overload on the other side of a 10 000 egos habitat ?
[img]http://boxall.no-ip.org/img/A_Rep.jpg[/img] 2 [img]http://boxall.no-ip.org/img/R_Rep.jpg[/img] 7 [img]http://boxall.no-ip.org/img/C_Rep.jpg[/img] 2
[img]http://i.imgur.com/qtBZ9.jpg[/img]
[img]http://i.imgur.com/AT25J.jpg[/img]
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.