The description for the Buzzer says that it runs on a "Specalized nano-hive" with three shots, that grows back once depleted. Does this hive cost the same as an all-purpose nano-hive? Can you just jam a phial of normal nanobots into the Buzzer and reprogram them to act as (single-shot) ammunition? This thing is grossly under-explained. Also, chemical Sprayers have a tank capacity of 20 shots, and fire one "dose" of chemicals per shot. Other spray weapons have ammo with a Low price for 100 (or 20) shots, but it sounds like I would have to pay like, 50 credits for every squirt of Tracker Paint I want to annoy my co-workers with, so 100 shots would cost me 5.000 PC funbux. Compare that to Splash bullets, where making 100 tiny paintballs out of the stuff would cost 100 credits, or 10 water balloons that costs 300. Is it just me, or is the Sprayer the least efficient piece of kit in the equipment list?
—"Still and transfixed, the el/ ectric sheep are dreaming of your face..." -Talk Shows on Mute