It seems that finally I'm gonna start GMing a game of EP. Today my players made an early draft of their characters, and in doing so already produced some interesting questions.
If one of the characters is of the "Lost" generation he starts with the Psi lvl 1 trait, right?, It doesn't say anywhere which lvl of "psi" a Lost starts with beyond that he starts with "psi trait".
Also, if he starts with Psi lvl 1 and wants to buy Psi lvl 2, how many points does that cost?, the full 25 or the difference between lvl 1 and 2, ie 5?
The last one is a bit weird, this player wanted to play a neo-avian, but at the same time something like the "lost" generation. Seeing that he only wanted it for background reasons and not really to accumulate bonuses, for the moment I have allowed it, he has the lost background but the neo-avian morph. The rationalization is that there could have been side-projects within the "lost" generation which used less traditional transhuman minds for ethnic variety or even as a sort of side-experiment or backup. The logical thing would have been for him to have a futura-like body in neo-avian form, but if designing it is a real hustle I can just say that he did grow up in one of those but that the body was unstable and that he recently ditched it (the neo-avian morph is not so hot for a full blown psi, so I see no problem with him having it) just as a regular "lost" character can ditch his futura morph and get a generic splicer or whatever just as soon as the game starts.
Thanks in advance guys!