I like to use the RPG medium to experiment with different techniques of storytelling. As a GM, I like to use parallel stories, multiple PC-groups, several groups of players in the same campaign etc. A few ideas have popped into my mind as a result of GMing EP stories: 1. Play your muse. Give your Muse serious care and attention and make it a main character in the story. At least for short sessions, let the Muse be the main character. Fork it, put it in bots, or let it just ponder on its existance inside someones head. Have one session when the players only play their Muses. Or have them play each others Muses during normal sessions. 2. Develop your lifelogg. Make this a central part of the game, have the players continuously update their logg and read each others. I open the floor to comments or other ideas.
—[img]http://boxall.no-ip.org/img/ext_userbar.jpg[/img] "People think dreams aren't real just because they aren't made of matter, of particles. Dreams are real. But they are made of viewpoints, of images, of memories and puns and lost hopes." - John Dee