So I'm preparing the next session of my game(finally), and I'm going to have the players head to the Shanpo 3 terraforming complex to learn what happened there. Problem is, terraforming complexes aren't actually a thing, so I need some help creating one. To start with, I figure it will be a nitrate mineral strip mine, so it'll have things like conveyor belts, crushers, and ore processors. So here's what I've thought up so far: Ore processing(crushers, separators, storage) Machine shop for repairing equipment, includes fabbers Garage Living area Reactor Airlocks Life support Kitchen/mess hall A few offices for managerial work Bar(martian beers skill!) So what did I miss? And how would ore processing be different with EP tech?
Fri, 2013-09-20 14:24#1