Synths have the Clanking Masses & Uncanny Valley Negative Traits. But apparently the implants Shape Adjusting, Skinflex and Synthetic Mask more than compensate.
Background: I originally started trying to make an Infowar Officer that became an infugee on Venus but came to the realization that I could make a really nasty master of disguise by combining Shape Adjusting, Skinflex and Synthetic Mask. However, the morph comes with the Clanking Masses & Uncanny Valley Negative Traits. Which on the face of it, seem more than compensated for by that trio of implants/upgrades.
So, what do I do? Leave them there and say thanks for the CP? Or remove them and increase the cost of the Morph by 20 CP?