So, my players have made their way to Whiskey Station out in the Kuiper belt. Due to the distance, they'll probably be spending a nontrivial amount of time there, so I've been trying to flesh out the sparse details from Rimward.
I've got an in-progress map and some ideas about the internal layout; a "fat" torus design, 1/2-km diameter, and a couple of central "tower" modules inside the station's rim would result in an effective population density close to downtown Manhattan's; coincidentally, the two stacked torus rings would each have about the same surface area as 3x5 manhattan city blocks.
Thoughts?
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Updated with a link to the larger version...

- Whiskey Station
- Docking Hub
- Warehouse
- Cairo Bar
- Public Theater
- Trio of NPCs
They have the scale marked, though the large-format map of the entire station is obviously just for perspective and positioning when people are exploring. The "blocks" and avenues in the rings correspond to Manhattan city blocks, and the population density is similar. Building it for that kind of scale made it easier to envision and describe things, and the number/letter designation for the blocks helped simplify the process of players orienting themselves. "It's on the C3 block, in the outer ring," etc.