I want to start a campaign wherein the players have no knowledge of anything except their home habitat/world. So they'd be AF podborns in accelerated bodies I guess, completely ignorant of the horrors outside their homes. Or perhaps futuras, AI's, or uplifts. Not sure.
Anyways, are there any tweaks out there that'll allow me to use "normal" characters? These normal PC's would then slowly grasp the game as the campaign wears on, allowing it to shape their characters a bit more dynamically through gameplay. Classic heroic farmboy approach I guess. Make everyone a basic human with essentially nothing special, then allow them to tweak as they go.
It just seems like the corebook really tries to railroad you into fully fleshed out 'sentinels.' I'd rather find a way to ease my players into that if possible. Would've been nice to see a vanilla concept in there reflecting this choice with a very simplified generation process.