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Nonstandard/Custom Muse Homebrew

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consumerdestroyer consumerdestroyer's picture
Nonstandard/Custom Muse Homebrew
CodeBreaker developed a great breakdown of Muse costs that I didn't quite get so I had to go and reverse engineer it. In doing so, I found out that the math was a little off. So, with many thanks to CodeBreaker for the initial work done and the inspiration, I present a homebrew method for PCs to make Muses for criticism! I basically took the 520 CP that the standard [High] cost muse has for chargen (musegen?) and halved it to get the [Moderate] and the amount to add to the [High] to get the [Expensive]. Cheap Custom Muse [Moderate] = 260 CP Standard Custom Muse [High] = 520 CP Woah Now, Don't Go Making An AGI For Your Head There, Moneybags [Expensive] = 780 CP All Aptitudes start at 10 All Aptitudes are limited to a rating of 20 All Active Skills are limited to a rating of 40 All Knowledge Skills are limited to a rating of 90 All CP Costs are equal to those for Character Creation
FuzzySadist FuzzySadist's picture
I'd add in this stuff for
MephitJames MephitJames's picture
Good Stuff!
I've been thinking about this for a while so I'm glad to see your thoughts on it. I especially like the expansion of the spectrum between programs, dumb AIs, and AGIs. This could work for any AI, I think, and not just muses. Combined with the [url=http://eclipsephase.com/designing-objects-and-blueprints]Designing[/url] rules posted by cenrae this would allow a skilled hacker/infolife to create swarms of little AIs like the sprites in Shadowrun... Excuse me while I go roll up an awesome new character.