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Quote: Robomule Typo: "smart-material straps and webbing to hold almost items". Should this be "hold most items"?
Nanoswarms and Microswarms: Can you escape from swarms? What if you stumble across a swarm of Disassemblers? Most morphs can easily outrun swarms. So if someone tried to run away, would they be safe or would the swarm be carried with them?
Quote: Saboteur Nanoswarm: I think this is broken. Every 5 action turns, there is a 50% chance it inflicts a wound (and equivalent damage). The target will be incapacitated once 5 wounds are inflicted.
The odds of a Case, a Reaper, or something bigger being taken down by this swarm is the same. I don't think this is right. I think bigger, tougher shells should be harder to disable. Shells with more DUR and armor.
It also skips over armor too quickly. What if the shell was wearing a vacsuit or something else that can keep the swarm out? I think it would have to 'disable' the suit first before it can affect the shell inside.
Quote: What about Swarmaniods? There are *a lot* of moving parts to disable in that kind of shell.
DivineWrath wrote: I want to have a protean swarm that I can reprogram. I want to be able to carry around blueprints and build stuff as needed. The protean swarm as is, doesn't seem to make that possible. It looks like its 1 blueprint only, set when acquired.
I'm trying to use them as a portable fabber, one whose size I don't need to worry about.