Welcome! These forums will be deactivated by the end of this year. The conversation continues in a new morph over on Discord! Please join us there for a more active conversation and the occasional opportunity to ask developers questions directly! Go to the PS+ Discord Server.

Fork Trek

6 posts / 0 new
Last post
It that must no... It that must not be named's picture
Fork Trek
Ok, thiking about forking on another thread made me think of examples of how and when forking could help and when it wouldn't. I decided to use an example that we're all familiar with, star trek. Suppose we have the enterprise, and it gets attacked by some strange alien vessel with new technologies and weapons no one's seen before. It gets shot up pretty b ad but survives. Now in normal circumstances we assume no forking is needed as the ship's normal crew does all the jobs required, but now we have a badly shot up ship and lots of wounded crew. Ok, so we fork scotty about 10 times. Now one can work on the port nacelle, one can work on the starboard nacelle, one can work on the impulse engines, one can work on the shields, one can work on the phasers, another can fix the photon torpedo tubes and a few more can do general structural repairs. Hey, pretty great there! Those scotty forks really help out in a crisis. Now we may assume we havbe a lot of wounded crew. So we fork mccoy a few times and suddenly instead of a 50/1 patient/doctor ratio we have maybe a 5/1 ratio. Well, that's great! Now we come to mr. spock. Well, I suppose if we fork him a few times one can analyze the alien ship's weapons, one can analyze the alien's shields and another can analyze the alien power source while maybe another one helps with repairs. Since the enterprise is one ship, forking sulu, the helmsman, won't do much good since only one guy can steer the ship though, so maybe no sulu forks unless the ship separates sections, then one sulu can fly each section. Checkov is the ship's gunnery officer, so maybe forking him does little good in most cases unless you want one to fire the phasers and one to fire the photon torpedoes. As to kirk, does forking him do anything? Not unless you need someone to run the ship while another kirk bangs some alien 'ho. ;) I kid. Seriously, unless the situation called for an away team action while the ship needed a captain, then you could f0rk kirk and have him lead the away team and command the enterprise, forking him adds little to the situation. See how forking sometimes is great and sometimes just not as useful, and maybe sometimes not useful at all? Hope this helps...

"I learned the hard way that if you take a stand on any issue, no matter how insignificant, people will line up around the block to kick your ass over it." -Jesse "the mind" Ventura.

Bloodwork Bloodwork's picture
Re: Fork Trek
That's fine in theory, except all those forks will have to go without hands as morphs are not that easy to come by. Most forking is done in order to create infomorphs.
That which doesn't kill you usually succeeds on the second attempt.
It that must no... It that must not be named's picture
Re: Fork Trek
We could assume some places with resources would keep a supply of at least cheap morphs on hand for emergencies and/or for visitors. Under the section on egocasting it says some destinations have "rent a morphs" for visiting egos. As to the fact so many people don't have morphs yet, that could be due to deliberate policies meant to keep he clanking masses easily exploitable and intimidated into accepting bad deals.

"I learned the hard way that if you take a stand on any issue, no matter how insignificant, people will line up around the block to kick your ass over it." -Jesse "the mind" Ventura.

It that must no... It that must not be named's picture
Re: Fork Trek
We could assume some places with resources would keep a supply of at least cheap morphs on hand for emergencies and/or for visitors. Under the section on egocasting it says some destinations have "rent a morphs" for visiting egos. As to the fact so many people don't have morphs yet, that could be due to deliberate policies meant to keep he clanking masses easily exploitable and intimidated into accepting bad deals.

"I learned the hard way that if you take a stand on any issue, no matter how insignificant, people will line up around the block to kick your ass over it." -Jesse "the mind" Ventura.

7thSeaLord 7thSeaLord's picture
Re: Fork Trek
It that must not be named wrote:
As to kirk, does forking him do anything? Not unless you need someone to run the ship while another kirk bangs some alien 'ho. ;) I kid. Seriously, unless the situation called for an away team action while the ship needed a captain, then you could f0rk kirk and have him lead the away team and command the enterprise, forking him adds little to the situation.
For some reason, the above part of your post had me think of the following: http://www.amazon.com/Shatnerquake-Jeff-Burk/dp/1933929820
"Do it? ... Dan, I'm not a Republic serial villain. Do you seriously think I'd explain my master-stroke if there remained the slightest chance of you affecting its outcome? I did it thirty-five minutes ago." Ozymandias, The Watchmen
Bloodwork Bloodwork's picture
Re: Fork Trek
How do the transporters work in Star Trek? Someone told me it doesn't actually move you, it disintegrates you and remakes you at your destination. If that's the case, if they turn off the "disintegrate" part then you have alpha forks with morphs ready to go.
That which doesn't kill you usually succeeds on the second attempt.