Ex Post Human (Pick Up Game, Playtest)

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Acatalepsy Acatalepsy's picture
Ex Post Human (Pick Up Game, Playtest)

(Cross-posted from another forum.)



I'm interested in starting a regular game session, every Thursday, at 1830 EST. If this is not acceptable, and I have enough people who want to do an alternate time, I'm rather flexible about it, but you have to communicate such. I've set up an IRC channel on dal (irc.dal.net), #exposthuman, that you can find me in...most of the time after about 4PM EST. We'll probably be using MapTool, and I'll have that set up sooner rather than later.

In case you missed it, the fine folks here at Posthuman are conducting a kickstarter / open playtest on Transhuman, the new player's guide. I'm allowing and encouraging the use of the new material, including the alternate chargen systems. The forum with the draft rules and discussion is here. Since it's the players guide, this means making characters, interacting with new systems and characterizations as they are introduced, and seeing where this takes us. You don't have to have played or understand EP to be involved (in fact, people who've never played before are encouraged to check this out), but you do sort of have to be willing to read the rules to be involved - but, again, the rules are all free. To be clear: you don't have to read or make use of the rules in Transhuman, though I encourage you to do so; you do sort of need to read through the character creation section.



You are citizen-creators of the beehive habitat Escalating Application, formerly Rig-44-0EA. This medium earth orbit habitat was taken over during the Fall by an adaptive, dangerous TITAN virus, and you...took it back. You needed it, you see, because you had plans. That's what your little group has in common - if not precisely ambition in the conventional sense, a sense of purpose, a sense of fighting back, a sense that you are meant to simply be more. And you're not afraid to seize that more with both hands, claws, or tentacles, if need be. You can be from anywhere, could be anyone - as long as you're a useful someone, someone who doesn't mind working for and with things that aren't quite unambigiously human - or if they do mind, can keep their damned mouth shut.

That's who you are, what you are. Exhuman, they've called you, because you and your friends have decided that you'd to what it takes. "Postie" or "Freak", in a world that has nothing but the freaks left. Even those of you who retain original(ish) bodies have been branded singularity seekers or TITAN acolytes, when nothing could be farther from the truth. But you've learned not to let it bother you, or if you do, you don't show it. Instead the work continues - cleaning, clearing and renovating your new home, and financing your chosen path by being on the bleeding edge, by providing bits of new information and services to those that are still a step or two behind.

What This Game Is About:
  • This is a series of one-shot-ish games, linked by a common place and group. I don't have a specific plan, but I have a group of scenarios, events, and ideas, and I can also improvise based on characters and suggestions.
  • This is about being transhuman: how far you can take it, what it means to become transhuman - and posthuman, and ex-human. What that means will depend on what the characters are, but this is perhaps the strongest note I want this game to have.
  • This is about conspiracy: Bigger things, secrets, mystery lurk in the background; you can ignore the little incongruities and continue, oblivious, or examine things in detail - this depends on the attitude and abilities of the players. You can stick to the light, if you cannot find your way in the shadow, but the shadow is there, waiting to be explored.
  • This is about horror: What you are is terrifying by itself, but what you can become - what others have become - and what life among the ruins does to a mind that still thinks of itself as human - those are the things that become the stuff of nightmares.
  • This is about adventure: Because all of that said, you still have to want to go forward with this. Adventure means wading into things eyes open, having, if not a plan, at least a road to walk on and a willingness to keep moving. There are still things left to see in this post-Fall world worth seeing, adventures worth having, for those brave enough to have them.
What I Need From You:
  • At least one character. You can have several! If you're not going to use one of the alternate character generation schemes, I strongly recommend that you use one of the available excel spreadsheets. The only real rule is that you have to be a member of or aligned with the "we're not exhumans, really" group that's taken over a derelict hab and is using it as a base of operations for their...experiments. Bonus points if you've got an image.
  • Acknowledgement that you can show up at the time, or if not, when would be good. When I set up the maptools server, I'll leave it active, and you should try to connect to it.
  • Some idea of what's interesting to you. You're in Earth Orbit, so reclaiming is obvious, and one of the main purposes of the group in general. What sort of adventure do you want your characters to have (regardless, of course, of what those characters want)?
Updates:
  • Character sheets available here.
  • The name of the server is "Ex Post Human [Eclipse Phase]", with the player password "transhuman". I'm using the latest version of MT, which is 1.3.b89. If you've got the chance, please try to connect at some point just to verify that you can.
  • The IRC is on irc.dal.net , channel #exposthuman . We also now have an IC chatroom at #exposthumanIC.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Castlereagh Castlereagh's picture
I'm available thursdays.

I'm available thursdays.

The lonely fox chases after the one eyed hound.

Snowflake Snowflake's picture
I am avaliable for Thursdays

I am available for weekly Thursday sessions, I can be at the 4 PM EST but I am central and if it was possible to do it later, like 7pm or 8pm CST I would prefer that. Mainly because, the earlier it is in the day, the more distractions I likely have.

Micah_Hakubi Micah_Hakubi's picture
I would really love to get in

I would really love to get in on this; I'm available for Thursday at the specified time(Which, as I understand correctly, translates to 7:30 central). In the spirit of the Transhuman Playtest, I don't mind utilizing the AltGen Pack rules for making a charachter. Even better, I've never played a game of Eclipse Phase, despite having all the books on file and read them all.

Acatalepsy Acatalepsy's picture
To clarify, the time for the

To clarify, the time for the game is on Thursday is 1830 EST, or 6:30 PM. The 4PM time is the time, daily, after which you can (usually) find me on the IRC, which is on irc.dal.net, channel #exposthuman. If you don't have an IRC client (I use ChatZilla), you can use mibbit, here.

And, in any case, interest is good, and time confirmation necessary - but characters, ideas, discussion is better. I've left this sort of open ended because I want a sort of 'pick up game' setup; I expect to improvise heavily, and it's helpful to have something to build off of. I have my own ideas on tone and where I want to go, and I'll be the final arbiter of such things, but they aren't set in stone and, by necessity, build on what the players want.

So...have at it, folks. What do you want to play? Do you have any questions of me, of my style, of what I'm going for here? Of the setting, and who these nutjobs you're working with are, etc?

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Micah_Hakubi Micah_Hakubi's picture
A few thoughts;

A few thoughts;

You mentioned the Escalating Application; Are we going to be heavily involved in 'getting things up to speed', so to speak, in terms of infrastructure, fending off hostiles, rescuing potential allies, ect? As I am perfectly okay with this.

Combat. Will we need to be 'merely competent', or will this play a big part?

Augmentions. Should we be going Aug-heavy or should we be planning to loose our Morphs every other fire-fight?

Will we, by any chance, be contending with a Hypercorp by the name of Hargreave and Rasch? :D

As for character ideas, Eclipse Phase's technological spread has always fascinated me. Infosec, Programming, Research, Nanofabricating. Yeah, I'll take some of that. Hence, I don't mind being the resident 'mad scientist' and getting to play with all the fun toys.

I'll also throw out that I love Earth Orbit - it's a great, great place to play around in; salvaging old habitats, ressurecting lost souls still adrift amoung the debis and chaff of the Fall. And the scenery is positively ... apocalyptic. Really, I find myself rather fond of the idea of shoring up our resource base, making sure we've got plenty of augmentations, upgrades, research space and morph construction on hand for our little gathering, whilst building up social cred and dealing with Horrors From Beyond TITANS and Space.

Acatalepsy Acatalepsy's picture
Micah_Hakubi wrote:You

Micah_Hakubi wrote:
You mentioned the Escalating Application; Are we going to be heavily involved in 'getting things up to speed', so to speak, in terms of infrastructure, fending off hostiles, rescuing potential allies, ect? As I am perfectly okay with this.

If you want to be; my current plan for the first session involves scouting out some nearby derelict habs for feedstock, tech, and threats, though that may change as people weigh in and characters are made.

Micah_Hakubi wrote:
Combat. Will we need to be 'merely competent', or will this play a big part?

It's not essentially that everyone, or indeed, anyone, be a combat monster. Still: you can expect to deal with some dangerous guys. If you don't want to get splattered, have lots of good ways to solve problems and be cautious around guys that can splatter you. Actually, that applies in the case of combat monsters, too. I do intend to keep things so that combat never renders characters useless for entire sessions; violence is extremely dangerous but for that reason, comparatively rare.

Micah_Hakubi wrote:
Augmentions. Should we be going Aug-heavy or should we be planning to loose our Morphs every other fire-fight?

The morphs that you choose should be your 'main' morphs - not necessarily what you're the most comfortable with, but what you expect to use for day to day operations. Whether or not you plan on losing your morph every other firefight depends on your propensity to cause and then lose firefights. On occasion, you might use experimental or disposable morphs for dangerous work, or in situation where you don't expect to come back - no one is going to to be sending their main morph down to Earth, for example, because that's more or less guaranteed to be a one way trip for the morph, if not necessarily the ego.

Though this isn't a Firewall game, and there's no absolute assurance of a new body, there is at least some expectation that, if on related business you get offed, the group will try to spring for a new body for you, that's about what your old body was. How and why you lost it will largely determine how much of an upgrade or downgrade it will be. In general, I don't want players to be afraid to put CP into bodies, especially since that means that players are less willing to have fun with the new morphs and morph creation rules.

Micah_Hakubi wrote:
Will we, by any chance, be contending with a Hypercorp by the name of Hargreave and Rasch? :D

I'm sorry, that information has been removed due to a legal complaint by the Oversight Directorate for Fair and Free Markets. Your mesh ID has been logged.

Micah_Hakubi wrote:
As for character ideas, Eclipse Phase's technological spread has always fascinated me. Infosec, Programming, Research, Nanofabricating. Yeah, I'll take some of that. Hence, I don't mind being the resident 'mad scientist' and getting to play with all the fun toys.

Sounds like fun. I can't wait to hear more, and mad scientists will be in good company here.

Micah_Hakubi wrote:
I'll also throw out that I love Earth Orbit - it's a great, great place to play around in; salvaging old habitats, ressurecting lost souls still adrift amoung the debis and chaff of the Fall. And the scenery is positively ... apocalyptic. Really, I find myself rather fond of the idea of shoring up our resource base, making sure we've got plenty of augmentations, upgrades, research space and morph construction on hand for our little gathering, whilst building up social cred and dealing with Horrors From Beyond TITANS and Space.

That's the basic plan, but I can run something anywhere that I have people and characters willing to play something in the outer system, or if I have something cool set up out there? Well, that's what egocasting is for. The focus, however, will remain the ruins of human civilization in Earth orbit. This game is called "After the humans" for a reason.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Micah_Hakubi Micah_Hakubi's picture
Acatalepsy wrote:Micah_Hakubi

Acatalepsy wrote:
Micah_Hakubi wrote:
As for character ideas, Eclipse Phase's technological spread has always fascinated me. Infosec, Programming, Research, Nanofabricating. Yeah, I'll take some of that. Hence, I don't mind being the resident 'mad scientist' and getting to play with all the fun toys.

Sounds like fun. I can't wait to hear more, and mad scientists will be in good company here.

I'm going to wait a bit before 'finalizing' everything, so as to let others get in their say-so on what they want to do. I have been pouring over the altCharGen, and I'm finding two things; one, it really is alot easier to put things together, two, it's stupidly easy to get a really, really high skill ranking playing around with PP. They weren't kidding about advising to spread things out.

That said, all you've talked about re: this campaign you're putting together sounds really, really fun.

Acatalepsy Acatalepsy's picture
Okay, so MapTools has been

Okay, so MapTools has been set up, and I'm going to try to leave the server running. The name of the server is "Ex Post Human [Eclipse Phase]", with the player password "transhuman" and the port is the default, 51234. I'm using the latest version of MT, which is 1.3.b89. If you've got the chance, please try to connect at some point just to verify that you can.

Also, I'm considering setting up ventrillo or something similar for voice, if people want to do voice. Not everyone has the connection or ability to do voice, and not everyone wants to do voice, either. How do you folks feel about it? I'noticeve d a tendency for IRC games to take *forever* due to people browsing other internet stuff or being distracted while playing, and that's not something that I want to happen here - if we do pure text/chat/IRC, I do intend to keep things moving at a good pace.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Castlereagh Castlereagh's picture
Personally, I'd prefer it if

Personally, I'd prefer it if the game used some sort of voice chat. It takes a little while to get used to a new group, but once you're able to recognize voices, the game goes ahead at a much quicker pace.

Lately I've been using skype more and more to run games. I've used ventrilo for games in the past. It was several years ago, but I remember that the channel has to be using a certain codec for me to be able to use it on my mac. I think it was Speex, I'll look it up.

There's a lot I'm excited about with this game. I love that it's not a firewall affiliate game. I've noticed that a character's other rep scores can get overshadowed. When the whole group works for a massive interplanetary conspiracy, then nobody's impressed if your character is in bed with the triads, or is stealing corp secrets for the argonauts.

I'm also keen on the potential that this game might be focused on this whole habitat, and not necessarily on one single party of PCs. I think it'd be neat for alternate characters to be dealing with alternate sorts of stories.

The lonely fox chases after the one eyed hound.

Micah_Hakubi Micah_Hakubi's picture
Whilst I'm capable of using

Whilst I'm capable of using voicechat, having a microphone setup and everything, I would honestly prefer not to. (Assuming I'm not the minority.) I've done online RPGs via chat before, and I make a point to be always-on and paying attention to the ST/GM.

Mind, the -reason- I'd prefer typing to voice is due to my unfamiliarity with the Eclipse Phase system - typing things out will allow me to be clear and concise and creative, as opposed to fumbling around like an idiot.

And yes, count me in as one of those that likes that this isn't a Firewall game.

Snowflake Snowflake's picture
Voice vs Typing

I played in a adv years ago using Fantasy Grounds and all we did was type as we went along. The lag between GM thinking and typing, we can get used to it. Also depends on how many people you have as players in the game. So... I also do voice, and am setup with Skype to do so. I am flexible, so just choose and I will adapt. Besides, we can try something and see how that goes, and change it again to accommodate what we didn't like.

Acatalepsy Acatalepsy's picture
Okay, something of an update.

Okay, something of an update.

I've noticed that a lot of people don't have or are somewhat confused or ambivalent about characters, so I think what I'm going to do is have this Thursday's session be Character Creation Day, with the In-Character interaction limited to downtime conversations in the habitat's common areas. As always, there's nothing stopping you from missing this, and making a character later, but this would be a good way for me to get everyone I can together, get an idea of how many people are likely to show up, and so on.

This would take place both on the IRC at irc.dal.net, channel #exposthuman, and on the MapTool server (version 1.3.b89) "Ex Post Human [Eclipse Phase]", password "transhuman". This would be at 6:30 PM EST, (that's 2330 GMT).

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Acatalepsy Acatalepsy's picture
Some of the NPCS that will be

Some of the NPCS that will be with you.

'Mother'
Perhaps the most "exhuman" of the Escalating Application, the entity that refers to itself as 'Mother' was a shipping executive in the pre-Fall era, and a criminal in the post-Fall era. Responsible for several hijacking and hacking of automated interplanetary vessels, and several even more notable armed takeovers of ships in the outer rim and belt, she retired suddenly from crime in 6AF, and began to work on other interests, notably bot jamming and being very parallel.

Her current form is based on a 'popular' exhuman design, consisting of barely mobile vats of brain matter interlaced with computing hardware and life support. She is very, very good at multitasking and is chief of security, in effect, of the Application, operating drone swarms and several independent synth and pod morphs. It is unknown what her original name is - lost in the Fall - nor, particularly, why she insists that her subordinates refer to her as "Mother". It is believed to be a psychological trick; she rarely deals with outsiders but when she does prefers to be refered to by title or position.

Nengyi "Hands" Kul
A famed programmer-artisan pre-War, Nengyi lost his left arm during the evacuation of Earth. Rather than have it regenerated, he instead chose to replace it with a custom cybernetic rig, that he has upgraded intensively. The custom arm sports fractal digits and integral nanoscale work that Kul makes use of in his investigations of TITAN gear - what it is, how it works, how to kill it. Despite his insistence that he's "careful enough", he has nonetheless been banned from several habitats and censured by the Argonauts for unsafe practices with TITAN nanotechnology.

Senator Alexander
Son of middle-class engineers who did the thing so very precious few Americans could do - make it big into the political elite, and from there into the hyperelite. Becoming the Senator from Tennessee could have been the path to the Presidency...but then, of course, the Fall happened, and the ultimate fate of Senator Alexander is unknown.

So who is this person? He claims to be Alexander, but his identity cannot be confirmed, not directly. There are over a dozen known "possible Alexanders" in the solar system. Certainly, he appears to possess the drive, and some of the knowledge of the Senator. But if he is...what is he doing out here? In any case, the group finds his contacts, energy, and organizational talents invaluable in their operations.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Castlereagh Castlereagh's picture
I'm a little bit tied up

I'm a little bit tied up today, I'll try to sneak on to irc in a bit.

The lonely fox chases after the one eyed hound.

Acatalepsy Acatalepsy's picture
Okay, out of eleven people

Okay, out of eleven people that had previously expressed interest in this game, nine of them showed up for character creation day, and of those I have four character sheets from: Amorous Intent, DogBoy, Namaphry, and prometheus110, not currently reviewed. As always, you can usually but not always find me on #exposthuman on dal.

Next session is next Thursday, 1830 (6:30 PM) Eastern. The most I can have in one session is six people - I didn't think that I'd have this many people, honestly, and I'm still not sure that I'll actually get this many people actually showing up. The purpose of this entire experiment was to have a bunch of people, not all of which would show up every time due to scheduling issues and such (a constant problem with my previous games, were I could rarely count on half the players showing up at any given set time). If I do get more than six people showing up before 1830, I'll ask anyone who doesn't feel particularly motivated or together, or who knows that they can make the next session to step down, and if we still have too many, roll a d10 on whoever is left. Anyone who steps down or is rolled off is guaranteed a slot in the next game - that's the most fair way I can think to handle it.

If I don't have your character sheet, I'd appreciate it if you could get it to me by Wednesday. I'm also no longer hosting the MapTools server constantly, but if you need to test it you can find me on #exposthuman as usual. I'll post more information on the first adventure on Monday or Tuesday.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Acatalepsy Acatalepsy's picture
Apologizes for the delay; my

Apologizes for the delay; my hand has been acting up but hopefully I have good enough pain medication now to keep it under control.

Here's the list of people who I have sheets for. If I don't have your sheet, this is a problem. If I do, but have some comments, then I still consider the character 'playable' but would really like you to fix it if it was made via the standard chargen message. If it was made via a non-standard method, please let me know (and feel free to comment on how well it worked out). So, in no particular order:

terminator44: Mostly good, you're missing 5 CP, and no, you can't take social stigma on a Reaper. Reapers have a specific reputation and you're sleeving into a killbot, which has consequences, but this is not the same thing having a social sigma.
IronWolf: Yessenia looks good, still missing 20 CP on Danellia.
Micah Hakubi: Character made using nonstandard methods, looks good.
Prometheus: Sort of need to talk about who and what your character is, because it's not clear from the sheet or previous discussion, but looks playable.
DogBoy: Need to talk about chargen and who your character is, and chargen method, but looks playable.
Amorous Intent: Alternate chargen method, looks good.
Castlereagh: Looks good.
Namaphry: *EDIT* We're good.

People for who I have character sheets, but are problematic.
havocfett: Character sheet is corrupted, can't open.

People for who I have interest but not character sheets:
Alecti
Caiaphas
stormbringer951
Lord_Asmodeus

On the adventure tomorrow:

Hotel Ten Star

This expansive, historical hotel was one of many treasures effectively lost by the Fall. Originally this was the Ten Star Constellation, a tight grouping of recreational facilities for Earth's ultra-rich that began with a small hotel put up by Bigelow Aerospace, and was quickly joined by other facilities, but a boom in the space based construction industry in 59 BF made it possible to consolidate these facilities into a single luxurious habitat. The newly christened Hotel Ten Star is big enough to include the original Bigelow Aerospace habitat module as a displace piece in its main docking spar. At the time, the 250 meter inner diameter of the habitat made it the largest non-government sponsored habitat, a testament to the growing might of the multinational megacorporations. Ultimately, like its builders, the station stagnated; the construction of Paradise at the Earth-Moon Lagrange point was in many ways the end of the megacorps dominance in space.

The Hotel itself beefed up security considerably in the build up of tension prior to the Fall, but to no avail. An unknown party used a series of kinetic weapons on the habitat, shortly before the TITANs began their work in earnest, disrupting the habitat's orbit and killing several crew members. The station was subjected to repeated cyber and physical raids throughout the Fall, leading to its abandonment by surviving crew and guests. During the final days, Hotel Ten Star's already erratic orbit was further disrupted by the firing of the habitat's station-keeping thrusters, again by an unknown party. Its new, eccentric orbit keeps it within the killzone of the Earth blockade over 70% of the time, though like many pieces of debris that are believed to be used as cover for additional defenses, it has not been fired upon.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Acatalepsy Acatalepsy's picture
(See OP for update)July 5th,

(See OP for update)

July 5th, 10AF, 1911 LST
Command Deck (Formerly Mess Hall) of the Escalating Application.

There are still scorch marks on walls and ceiling of the mess hall, and even vaguely humanoid silhouettes where plasma fire scorched away an infested miner. That's how they all were, really - only vaguely humanoid. The computing hardware had entirely been scrapped, and hunter-killer teams had mapped the entire complex. Still, only a fraction of the beehive was marked as safe for general habitation, sterilized down to the last atom. The mess hall had been turned into a 'command room', complete with holoprojectors and AR controllers. If they wished, anyone could turn the room into a sunny forest vista, or somber, efficient-looking military headquarters, rather than the ad-hoc, blemished mess that it actually was.

The holoprojector filled the room with the outlined image of the Ten Star Hotel. A torus, with an inner diameter of 250 meters with a 100 meter docking spar, all shot to hell by both deliberate attack and a decades worth of microdebris. Senator Alexander waved his finger at the image. "We don't have a lot of time. If we are on to something, they'll-"

"They'll be expecting it, dear." A stitched-together pod, still trailing vat goo smilled wryly. One of "Mother's" many little puppets.

"They'll be expecting more drones, heavier drones. Not for us to go all in."

The pod sighed. "Of course they'll expect you to go all in, because they'll expect you to expect them to not be expecting it."

A dozen razor-thin wire-hands traced over the image. Nengyi focused on the damaged section, that had been scouted out by the probe. "I'm sorry, but who, exactly, are we worried about there? Are we worried about...them?"

The pod shrugged. "Can't say we're not. Can say we are. But..." The holoprojector zoomed out, projecting a display of low-earth orbit, shimmering with thousands of objects - debris, and killsats. Then the number of lights decreased, in favor of an interlocking series of ever-shifting cones and spheres. "...but we think we've found a way down. And that hotel could be the key. We need to gather supplies, yes, but we need the station itself, in its current orbit, if we're going to be able to use it as a launching point. Assuming, of course, they aren't there. Or the PC doesn't decide to blow the station, just to be safe."

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Acatalepsy Acatalepsy's picture
Last Time On Ex Post Human

Last Time On Ex Post Human

The team, consisting of Kathi M.D., William Jackson, Sevastian Rianofski, John Stevens, Shinobu Saito, began an attempt to scout out the Ten Star Hotel, an old megacorp habitat that skirts the edge of the forbidden zone of Low Earth Orbit. Partway through the mission, contact was lost with the team. They attempted to evacuate the habitat before it would drop into the killzone and make egress impossible for another full orbit, but their shuttle was engaged and destroyed by a fighter hailing from the Exceeds Expectations, a destroyer-class ship belonging to the mercenary group Red Zone. The only survivor, if you can call it that, was Kathi, who suffered severe brain damage and all memory of the mission was lost. A dedicated search found pieces of both William Jackson and John Stevens, but not of the other two, leading to some speculation that they may have remained on board - however, in the past week nothing has been heard from them, and a small constellation of Red Zone killsats now patrols that orbit, making any sort of recovery operation...problematic. They are now assumed to have either died on board, or in the shuttle shoot-down.

Officially, nothing has happened - Red Zone's stance is that they were hired by the holding company that has the title to the Ten Star Hotel, but not the time or inclination to begin recovery operations, and are thus protecting their client's claim from scavengers. Fortunately, the scavengers that they shot down have not been identified.

Next Time On Ex Post Human

Remembrance. A city divided in two; counter-rotating cylinders. One stuffed to the gills with the poor and disaffected, those too stupid or desperate to be anywhere else. The other, a glittering modern metropolis, home to the old old elite, given a shot in the arm of relevance by the end of the world. They're bleeding their own citizens dry to fund the takeback of the world they no longer belong to, or the fantasy of it.

Crime. Corruption. An impossible dream. The heart of an alliance desperate to hold on to its old predominance.

What can possibly go wrong?

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Acatalepsy Acatalepsy's picture
Last Time On Ex Post Human

Last Time On Ex Post Human

We met Senator Alexander, did some research, and went to a bar where we nearly got into a very, very bad fight. Some of the highlights of things that we learned.

The Unknown Intruder

Right around the time our team was being blown to bits by a Red Zone fighter, a specialized surveillance rig in a higher earth orbit detected a pattern of cloaking artifacts traveling through one of the less well-scanned zones of the blockade. Most notably, this pattern changed course, apparently executing a high-G turn with no detectable exhaust. A through analysis would seem to indicate that a novel populsion system at work. Senator Alexander suspected something called RAINDROP CASCADE could be responsible, but that it hadn't made any progress. The only other faction known to be in possession of that sort of technology is the alien Factors.

Proposition 1171

Currently, the big thing going on in Lunar political sphere is Proposition 1171, a referendum to shut down the Lunar Mass Drivers. These robotic bombardment systems continually fire asteroids at suspected TITAN groupings, though detractors say that they're only killing survivors, as well as continuing the ecological devastation of Earth. Reclaimer sentiment is strong in Lunar space, and there's a massive memetic media struggle going on that is sucking all the political oxygen in the room. The smart money says that the proposition will fail or otherwise be negated by backroom dealings, but that much stronger controls on the mass drivers will likely result in any case.

Certain factions are making use of the decreased media coverage to get away with things that they might otherwise be worried about sparking a media event in. The PC, as always, is vocally supportive of the bombardments, in subtle and unsubtle ways. The crew of the Escalating Application are divided; reclaimer sentiment is strong, but so is a desire to smack down potential TITAN outbreaks, and there is a certain practical side to having a potential "get through the blockade free" card periodically flinging rocks through.

Red Zone

The mercenary hypercorp Red Zone is descended from a squadron of Russian aerospace forces that defected to form their own corporation in the wake of the Fall, unlike most of the Russian forces that were absorbed into the newly minted LLA military forces. Despite their official membership with the Plantary Consortium, they enjoy some relationship with Lunar shipyards and it's very plausible that they have some degree of an 'in' with the oligarchs of the LLA, or at least those that share their nationality. There is no official record of any corruption in Red Zone, but the Russian aerospace forces were noted for both their brutality and their ties to organized crime pre-Fall. Senator Alexander informed the team that it is commonly believed that Red Zone has a special relationship with Oversight's Sub-Director for Lunar Affairs.

Our team found rumors that Red Zone soldiers frequented a bar called Roach's Nest (named for its owner, a Québécois scoundrel and criminal money-man), and were lucky enough to find several that were there escorting the Captain of the Exceeds Expectations, the destroyer whose fighter vaporized the crew in their expedition to the Ten Star Hotel. Captain Ludmilla Semyonov had no idea who they were, of course, and a bar fight was narrowly avoided. The fact that the Captain was at Roach's Nest is in itself highly fascinating, though not proof of anything in particular. She could have been meeting with Roach, or a representative, or someone else entirely; Roach offers highly secure privacy services for his usually criminal clientele.

Next Time On Ex Post Human

We can either continue doing things on Remembrance - following up the lead on Roach, or attempting to interact more with high society in the upper cylinder. Or, alternatively, we can go to Fresh Kills to recruit fresh meat, get some hardware and intel, and otherwise enjoy all of those things that civilized society with probably shoot you for. The choice is up to you.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Acatalepsy Acatalepsy's picture
Last Time(s) On Ex Post Human

Last Time(s) On Ex Post Human

So, two sessions have passed.

In the first, our fearless team took an expedition to Fresh Kills, trading favors and doing some snooping around to purchase weapons, maps, and egos for the EA. The maps were successfully purchased, as were the egos, though weapons were not obtained. Along the way, they somewhat accidentally stopped an extortion of some reclaimers, and shot some random (mostly) innocent people. The maps were an up-to-date recording and analysis of the blockade, provided by some reclaimers that had successfully used it to smuggle artifacts. The egos consisted of several loyal-ish technicians with a smattering of skills for use in cleaning out and continuing mining operations on the EA. The requested killsat blueprints were not obtained, forcing the local design team to do the work themselves or use a cheaper, open design with more known weaknesses.

In the second, we did a combat simulation of an attack on an Oversight outpost to upload some malware to the mass driver control systems. This was a fairly successful simulation, resulting in only one (simulated) casualty, and even that had a stack recovery, along with several hundred thousand credits of simulated damage to Oversight. After running the simulation, we discussed the current political situation, with the Proposition 1171 vote underway in all LLA habitats, and the vote swinging back and forth.

Next Time On Ex Post Human

Our next session will be on Friday, July 5 rather than Thursday. This one-time exception is being made for the 4th of July, also known as AMERICA DAY.

We're going reclaiming, on a test run with some experimental morphs to scout out a Cairo and raid some tombs.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Acatalepsy Acatalepsy's picture
A more detailed look at the

A more detailed look at the player's home habitat, the Escalating Application. This post will be edited as new details, NPCs, operations, and changes occur.

History:
The Escalating Application began life as a resource, a NEO with a diverse collection of reasonably tightly packed materials that was captured by middle 21st century over a period of several years, and parked in a medium orbit for easy access. Designated Rig-44-0EA, this continued to be a productive source of raw materials for the nascent space industry for years, adding processing and nanomanufacturing facilities to turn the asteroids's silicon, carbon, nickel, and iron into large prefabricated structures or shapes useable for many purposes.

After nearly a decade of service, the asteroid has been largely mined out of metals, and demand for bulk materials in low orbit was dropping as new ventures focused on the moon and beyond. The habitat's most valuable asset was instead its prime location - a very useful orbital path - and the robotic processing facilities that could be easily repurposed for any number of applications. It was sold to a megacorp for use as a robotics manufacturing facility and launching point for probe expeditions to the Trojans, used as a data storage and egocasting relay point, held in a legal limbo for the better part of a decade when that megacorp merged with its main rival after a legal knife fight, and more.

At the time of the Fall, it was in the hands of an autonomist hypercorp (an odd entity in and of itself) and was being renovated for use as a model automist society and haven right nestled into Earth orbit. During the early days of the Fall, the station's owner attempted to support the autonomists and anarchist factions fighting against the government and megacorps with information and a safe haven. They were eliminated by a deadly infowar attack, later determined to be TITAN in origin, but at the time was believed to be a military or corporate attack.

There were no known survivors.

The Escalating Application was retaken by a cabal of twenty individuals who had determined a mutual interest in flouting both LLA and PC laws, and had, collectively, the armament, tools, and skill to clean out the habitat and establish it as their own.

Physical Characteristics:
The Escalating Application is characterized as a Beehive habitat, inhabiting an M-class asteroid that is 1.2 x 1.1 x 2.4 km. The intial object was actually much bigger to begin with; over the course of the rock's history large chunks have been removed as the asteroid was mined out, and only this rump portion remains, containing those bits that weren't worth cutting off or were used as the structure for the rig itself.

A significant portion of the habitat is actually outside the rock, in the form of bolt-on habitat and factory modules. These modules are old, structurally, but their electronics have been stripped out and replaced, as much as a modernization scheme as a security measure.

Residents and Crew:
From that initial group of twenty like-minded members who put the plans in motion to seize the habitat, the residents of the Escalating Application has grown considerably. That small group doubled in size with mercenaries, friends, and allies who were brought on board to take part in the cleanup, and were invited to remain on board. From there, news of renovation and takeover spread, as the group integrated themselves into local darkcast networks and looked for skilled individuals, or interesting (if not particularly skilled) individuals who wanted in on the habitat. At this point, there are approximately three hundred distinct egos on board the Escalating Application as residents.

There's not common agreement or philosophy among the residents, but the atmosphere can be described as weakly posthuman. The kind of person for whom splitting yourself into a dozen or more forks running at different speeds and swapping memory and XP with yourself and others, while loading different software-based skillsofts to fill in the gaps is "just common sense" for completing a difficult task in a hurry, even if they have no particular plans to turn themselves into a Jupiter brain. While some have philosophies that do touch on the singularity-seeker or exhuman spectrum, there's a strong normalizing ethic (and a desire to not be shot as a danger to others).

The one rule of the EA's residents is this: no mediocrity. Failure is acceptable, so long as it's an interesting failure. Crazy is acceptable, so long as it's the kind of crazy that's sometimes mistaken for genius. The only real sin is being just sort of okay. The EA is home to some of the oddest in the inner system, but so long as they can play nice-ish with others, it works - and as a result, the EA's talent pool is spectacular.

A wide range of morphs is common, from the barely transhuman to the oh-dear-god-what-is-that.

Due to the range of tasks need to be done, including increasingly routine but extensive technical tasks, the EA's residents have begun to supplement their numbers with purchased egos and weak AGIs.

Services and Society:
Everyone knows everyone else - there's a simplistic social network, but not a real internal rep network. If someone isn't broadcasting their ID, they can still be identified by almost everyone unless they've changed morphs recently, and even then, will probably be outed quickly - and, certainly, would be suspicious if no one knew who they were.

Privacy is mostly non-existent outside of the barracks for any but the founders, the price of living with a group of mad scientists in training. No one trusts you to keep everything to yourself. Special provisions for high privacy areas can be made, involving roach motel protocols, but are rare.

All basic fabrication services are public; the real meat and potatoes of the Escalating Application's Economy is in its scientific expertise, services, and high-end military and technical gear. It's economy has actually regressed to some odd combination of barter and command economy, with a loosely democratic method of deciding what is to be done with the EA's facilities at any time.

Locations:

Command Deck: The mess hall of the old autonomist base has been turned into a 'command room', complete with holoprojectors and AR controllers. If they wished, anyone could turn the room into a sunny forest vista, or somber, efficient-looking military headquarters, rather than the ad-hoc, blemished mess that it actually was - this mess hall saw thick fighting, and no one as bothered to fix the scorch marks yet.

Labs:
<->Alpha: The Alpha Labs are the EA's primary nanotech labs, built out of the old material processing facilities. Contains the personal workshop of Nengyi "Hands" Kul in on of the side annexes. The Alpha Labs were the EA's primary production facilities in the early days, but the needs of mass production have required outsourcing to a dedicated reconfigurable module. Alpha lab has instead been repurposed for individual production of specialized nanotech items and testing.
<->Beta: The Beta labs are the smallest labs, dealing with advanced computing, prediction, infolife, intrusion and intelligence applications. Contains the most extensive and developed virtual space, as well as airgapped safety computing. The Beta labs are mounted in an external module that has been faraday shielded to prevent any of the experiments from escaping.
<->Gamma: The Gamma labs are the biological science laboratories, and the largest individual laboratory. Mounted in a cavernous bay area and subdivided into individual working components. The Gamma labs are also set up for morph production runs, and can act as a medical bay; the distinction between repair, improvement, and biohazard containment are often blurred in the whirlwhind working environment of Gamma Labs.
<->Delta: Delta labs contain the physics and xenotechnology labs, and are still in the planning stages. A portion of the sealed section has been allocated for their use, but fabricator time, resources, data, and personnel are all severely lacking due to ongoing situations.

Sealed Sections: Only approximately 40% of the EA's area is considered habitable. The remaining sections are sealed off, with distributed cameras keeping an eye on the location. While these regions have atmosphere and heating, their systems are cycled on a seperate system than the rest of the EA for safety reasons. The areas have not been reclaimed for a lack of both manpower and a lack of demand for new spaces thus far.

Barracks: The general lack of need to sleep among synths has not entirely obviated the need for cycles of activity, rest, or privacy. The barracks is a series of temporary structures in a series of mined-out tunnels, acting as storage for personal effects and a place where temporary privacy tents can be erected without necessarily inviting the ire of the rest of the crew, so long as no weapons or other gear are allowed into the barracks.

Factory: As the EA grew to need more equipment and especially more robotics, this old robotics bay was modernized and bootstrapped by the Alpha lab's assemblers. Situated as a multi-module surface facility, the factory is a reconfigurable automated manufacturing area that has been working nonstop to recycle raw materials into useful scientific gear, weapons, and morphs.

Common Area: This common areas of the Escalating Application is laid out like many other microgravity gathering areas, but specially care has been made to provide room for larger morphs. There is lighting in all spectra shy of the more energetic bands, and public VR nodes to project a simulated, alternate reality for those who desire it.

Powerplant: Perhaps the most useful bit of equipment salvaged from the old days of the Escalating Application, this oversized fusion powerplant is inefficiently large for its power output, and also gratuitious overkill for it's current use. The original use of this powerplant was to power light-sail probes, and the EA has enjoyed the abundance of power for other purposes.

Communications Array: The communications array is a series of laser links and radio bands as well as a powerful neutrino farcaster. Mesh access is established through several darkcast routers, a service for which the EA's residents must pay significantly for - but the benefits of such an arrangement is hard to ignore.

NPCs:

'Mother'
Perhaps the most "exhuman" of the Escalating Application, the entity that refers to itself as 'Mother' was a shipping executive in the pre-Fall era, and a criminal in the post-Fall era. Responsible for several hijacking and hacking of automated interplanetary vessels, and several even more notable armed takeovers of ships in the outer rim and belt, she retired suddenly from crime in 6AF, and began to work on other interests, notably bot jamming and being very parallel.

Her current form is based on a 'popular' exhuman design, consisting of barely mobile vats of brain matter interlaced with computing hardware and life support. She is very, very good at multitasking and is chief of security, in effect, of the Application, operating drone swarms and several independent synth and pod morphs. It is unknown what her original name is - lost in the Fall - nor, particularly, why she insists that her subordinates refer to her as "Mother". It is believed to be a psychological trick; she rarely deals with outsiders but when she does prefers to be refered to by title or position.

Nengyi "Hands" Kul
A famed programmer-artisan pre-War, Nengyi lost his left arm during the evacuation of Earth. Rather than have it regenerated, he instead chose to replace it with a custom cybernetic rig, that he has upgraded intensively. The custom arm sports fractal digits and integral nanoscale work that Kul makes use of in his investigations of TITAN gear - what it is, how it works, how to kill it. Despite his insistence that he's "careful enough", he has nonetheless been banned from several habitats and censured by the Argonauts for unsafe practices with TITAN nanotechnology.

Senator Alexander
Son of middle-class engineers who did the thing so very precious few Americans could do - make it big into the political elite, and from there into the hyperelite. Becoming the Senator from Tennessee could have been the path to the Presidency...but then, of course, the Fall happened, and the ultimate fate of Senator Alexander is unknown.

So who is this person? He claims to be Alexander, but his identity cannot be confirmed, not directly. There are over a dozen known "possible Alexanders" in the solar system. Certainly, he appears to possess the drive, and some of the knowledge of the Senator. But if he is...what is he doing out here? In any case, the group finds his contacts, energy, and organizational talents invaluable in their operations.

Patience
A hacker, journalist, troll, and vigilante by trade, Patience is a careful investigator who is, like many on the EA, done with accepting limits, boundaries, and rules. What began as an investigation into the takeover of the Escalating Application ended in a recruitment instead of a scope. Since joining up, Patience has begun experimenting in more radical information distribution via memory upload and other tricks.

Sleeved in a tried and true Ghost morph, the Venezuelan agent provocateur has had long-term plans to be famous, but since joining the EA, has been considering alternate forms of immortality.

Adonis 51
A member of the Lost generation, Adonis 51 has made a name as a designer of engineered toxins and solver of molecular infiltration problems across the darknet. While being...less than savy, a degree of cunning and a good sense of timing - and the ability to get out when in mattered - has kept her alive as she's bounced across the solar system in search of a place to settled down and avoid the attentions of her brothers and sisters for reasons unspecified.

Her membership with the Escalating Application ran into difficulties with her other habits - particularly, an 'art' form that consists of neobiological organisms that can only be described as horrors, as well as artistic, innovative nanotoxins with structures that evade or confuse many conventional defenses. As a result of these difficulties, she's on a sort of probation, working under Cipher and others in the Gamma labs to help make up for the damage she's caused, and prove her trustworthiness to the habitat.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Acatalepsy Acatalepsy's picture
PCs

PCs

The list of current PCs. Will be added to as people send me descriptions.

Cipher Anaphylaxis (Cai)
The ego known as Cipher Anaphylaxis is a multitalented genehacker and engineer who arrived on the Escalating Application at the same time as Kathlaurie Dion. One of the first wave of adherents to the group that eventually became the Argonaut movement and an early deep space colonist, Cipher brings a long and storied expertise in the fields of biogenetics nanotechnology, programming, habitat and industrial systems from across the solar system. They've put these to full use in the service of the hab, and can frequently be found in EA's Gamma Labs, tinkering to coax life into new shapes and forms.

Although having been alive and mostly maintaining continuity for most of a century, Cipher is generally cheerful, easygoing, and occasionally somewhat naive on matters that don't concern their fields of expertise. They've typically been sleeved into a female bouncer-derived morph of typical height and build with fair skin, electric-blue hair, matching luminescent circuit-pattern facial markings, and pointed ears.

Kathlaurie M. Dion (Navian)
'Kathi' is a bot jammer from Titan who hired on early to help reclaim the Escalating Application. She has an upper-class morph and demeanor, and plays host to a long series of audiobooks describing her ego-hunting adventures around Old Earth under the alias 'Morgaine Hunter'. It is known that she also has some Gatecrashing experience, though the details are confidential.

It's little secret that she is one of the very last transhumans to still adhere to some form of the now-defunct Roman Catholic religion, though the precise details of her beliefs are still unclear. She lives an almost monastic lifestyle, spending significant amount of time engaged in meditation, prayer, and other rituals, often in clear view of Earth through the station's exterior. Though typically quite functional, there are frequent signs she is not.

William Jackson (terminator44)
William Jackson was born and raised on Earth somewhere in the U.S. That is about as much as he can remember, as his memories, as well as his body, were lost sometime in the immediate aftermath of the Fall (sometime in 1-2 AF). He remembered his skills, however, and so assumed that he was a soldier or security specialist of some kind. His infomorph drifted to the Titanian Commonwealth. Upon settling in the capital of Nyhavn and obtaining citizenship, his skills were put to use in 3 years' service in the city's security forces. About a year ago, however, he received an offer from “Mother” as part of the Escalating Application's defense force. He felt he remembered her from somewhere, though when she was still in human form, even though he couldn't recall them ever meeting, and followed her to the EA and took on a security position there.

William is generally easy-going when off-duty, but is dead serious when it comes to his job. Although he is adept at it, he does not particularly enjoy killing, although he sometimes embraces the rush of battle. If he believes he has a realistic chance of subduing an opponent without killing them, then he will do so. If, however, someone (or something) poses an imminent threat to the Application or those he considers his friends, then he is unlikely to give any quarter. His main hobbies are studying Earth's history and painting. William is largely apolitical. He is neither strongly for or against the various memes, ideologies, and movements in transhumanity.

Kija (Semni)
Kija, a Titanian AGI primarily set up for infosec has spent a large part of their 'adult' life living in the extrasolar colony Fortean, hired on as a cybersecurity expert and gofer for one of the many labs there. While there they developed an interest in biosculpting and having a physical form. After their contract was up they caught wind of the not-quite-exhuman project and in stead of renewing they decided to 'take a break' and try something new on for size, having wondered what this old earth was like that so many humans did not like talking about. Driven by boundless curiosity, a drive to learn new things and more than a little real world naivete they are striking out to do new things in old places.

Kija's currently sleeved into a physical morph, a mostly biological pod made from the genestock of a variety of aboreal species. About the size of a large raccoon and equipped with four dextrous paws and a prehensile tail it is an agile little thing though it is quadrupedal and doesn't possess proper opposable thumbs. The AGI does not seem phased by this, preferring to jam equipment to do their bidding anyway. Under the small fuzzy and vulnerable looking shell is a fairly survivable little creature. Equipped with a gas-jet system, some light bioweave armour and vacuum sealing it can survive the black for a limited amount of time and take a knock or two. Not that it would be much use doing anything other than surviving a fight, Kija is much better equipped for manipulating networks and systems.

Edward Novotny (Alraun)
Edward Novotny was born in the late 20th century, on Earth - in his first few decades, that was the only place any human being had ever been born. He remembers a time when only a handful of men had ever gone any further from Earth than a few thousand kilometers, and that several decades ago. He began a distinguished, almost century-long career in aerospace engineering in the second decade of the 21st century. As he'd hoped, he was where the action was - the 21st century witnessed an enormous expansion in space activity of all kinds. As he was nearing retirement age (he had good genetics and took good care of himself, so he was quite well-preserved to begin with) the first life-extension treatments became available - thanks to his position as a valuable specialist, he was able to obtain treatment and have a second career.

When the Fall came, he was living in an orbital habitat and working for a megacorp. Several years post-Fall, after one bad project too many (the project manager was appointed due to nepotism and was severely inept, among other things) he'd decided he'd had enough of working for the Man and decided to strike out on his own. And what better way to have exciting new experiences and a measure of payback than to join a group of widely despised and feared terrorists in an orbital habitat with a nice view of the devastated and incredibly hazardous former homeworld of transhumanity?

Jared Dirac (Sparda)
Born only a few decades before the Fall, Jared Dirac was born as a Splicer into an upper-middle class family. During his childhood he preferred surfing the mesh to physical activity where he acquired both a great deal of knowledge and a love of 20th and 21st century science fiction. Due to the relative affluence of his family and his own intelligence, he was accepted to medical school and did quite well with more conventional methods of surgery, including various physical traumas. His excellent grades and tendencies to be oblivious to the outside world got him scouted by the CIA as a black-ops field doctor who wouldn't care what he was working on. After several years of this, Jared Dirac finally realized he was over his head and had violated his Hippocratic Oath in several egregious ways involving non-voluntary patients, so he blew the whistle on these activities. After living in hiding for a couple years, the Fall happened and he managed to escape off-world in the chaos. After hearing of the formation of the Jovian Republic, he went underground for fear that they would attempt to eliminate him for his pre-Fall actions, first by resleeving in a Menton then finally in a Savant when they became available in the habs of the inner system.

After hearing about the Escalating Application, he decided to join on with these anarchist reclaimers as a measure of payback against the totalitarian regimes of the Planetary Consortium and the Jovian Republic, and also because they'd most likely end up with quite unusual injuries for him to heal. His current interests aboard the Escalating Application involve research and treatment of unusual injuries and the development of new morph types by Cipher Anaphylaxis, although his tendencies to quote archaic memes have an annoying effect on the rest of the crew, but these have diminished somewhat with his most recent resleeving aboard the Escalating Application, this time into one of Cipher's custom designs, the Aschere morph.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Acatalepsy Acatalepsy's picture
BREAKING NEWS:

BREAKING NEWS:

In the wake of the unexpected upset regarding Proposition 1171, the Planetary Congress has authorized the construction of a new series of mass driver facilities in Earth Orbit, to replace the soon to be decommissioned mass drivers. A spokesperson for the Planetary Consortium expressed that this move was "a long time coming" and that "the Earth security situation remains dangerous, and the lunar mass drivers were always an unsatisfactory half-measure".

Fa-Jing industrial group has been awarded the no-compete contract for construction of the weapons, and has itself openned bidding on a lucrative series of military contracts. The industrial giant has stated that it is already considering offers from not only PC standbys like Direct Action, Cyclops Armaments, Red Zone, and Krypton, but also outside organizations such as Gorgon Defense Systems, Ultimate Securities, and even LLA military corp Sunside.

The new mass drivers are planned to be placed in a lower orbit, with more extensive defense grids and a much lower flight time. Security planners have praised the arrangement, noting that it is much hard to subvert via infowar, and much more capable of flattening large-scale outbreaks should they arise.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Acatalepsy Acatalepsy's picture
August 8th, 10AF, 0902 LST

August 8th, 10AF, 0902 LST
Escalating Application, Command Deck

Spoiler: Highlight to view
"Oversight's Sub-director for Lunar Affairs, Yuri Golyubev, made a startling series of accusations today, calling for the quarantine and inspection of a dozen small habitats in Earth Orbit, and for those habitats to be brought in line with various Lunar security treaties. Calling these habitats a 'hotbed of singularity-seeker activity, unregulated AI research, and other such dangerous activities', he has suggested that joint ventures between PC mercenary organizations, Oversight, and LLA military forces be mounted to bring these supposed threats under control.

Critics alledge that many of the targeted groups, regardless of their compliance with the Lunar security treaties, are all noted hotbeds of reclaimer sentiment. Combined with the recent announcments regard the mass drivers, and a new degree of uncertain regarding the fate of the automated lunar mass drivers, it appears that the PC is set to continue putting pressure on LLA President Avra Don, and drive a larger wedge between the reclaimer factions and the rest of the LLA."

"So." Mothers Pod waved dismissively, and the newstream muted, but the text continued. "As you might have heard, we have a problem."

Patience frowned. The newly-minted Ghost closed her eyes, accessing her inlays. "I've talked to my contacts, and they're as surprised as anyone else. Normally the PC is big on prepping the media, laying some rumors and groundwork. This...this is a big bolt. I have to wonder what the hell they're playing at."

"We have more immediate problems." Senator Alexander chimed in. The Senator's hologram was connected from Remembrance. "We're on that list, and if we get boarded...things won't go well for anybody here. But even that's not an immediate concern. The announcement might have been a surprise, but in hindsight they've been preparing for this for a while. I'm starting to hear about raids and infowar on parts of the Lunar darknet, and putting the pieces together on a larger operation that's been going on for some time."

Mother tsked. "Now, this is interesting, dears. I, for one, don't plan on waiting around here to be captured. Perhaps...perhaps we can begin by finding some friends in need?"

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Acatalepsy Acatalepsy's picture
Due to the evolving needs of

Due to the evolving needs of the game, information regarding the game can now be found at Obsidian Portal, here: http://www.obsidianportal.com/campaigns/ex-post-human

The game remains open to new interest; just show up at the IRC (preferably) or message me here and we'll get started.

This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.

Hapax Legomenon Hapax Legomenon's picture
Still alive?

Just found this game and its Obsidian Portal site recently and it sounds pretty fascinating. What's going on with it?

If it's dead, would anybody mind if I wrote it up as a setting and NPCs in the Homebrew section? It's just too awesome an idea to let die.

Darn_the_Vargr Darn_the_Vargr's picture
Yeah, is there any news on

Yeah, is there any news on this series of 'one-shots?'

"You think that of Me? I! Am the ONE WHO KNOCKS!"