This idea occurred to me several months ago while trying to get in on an online game of EP and finding my sometimes erratic schedule simply wasn't panning out. I've been involved at the admin/mod level for several years on chat based RPGs and have been considering starting up an EP chat, which for those of you who haven't had exposure to that aspect of RPGs it is simply a persistent, text based RPG (Not like a MUSH) that is moderated and usually run by a number of GMs who provide weekly (or more frequent) public scenes. Players can RP in the downtime, do research, prepare for upcoming scenes, etc. The chat take on any game does require a few concessions and houserules to account for the 24/7 nature of the game. Further a number of character sheets, databases, dicerollers, and other basic logistics have to be worked out. On the upside it does provide a bevvy of opportunities not present in smaller scale games, and ensures you can get in on as much or as little RP as you like, even if your availability is limited. The variety of gamemasters and styles also means that you can find something that meshes with your own. I'd also like to be able to allow groups to use the site to help facilitate their own small games, which could be run separate or integrated into the main venue. Hosting, domain, wiki, getting the chat client, that is all relatively easy and I'm not worried about the small financial investment. What is needed is character sheets and a way to database them (I know we have a number of great community and fan made sheets, as well as the upcoming Singularity Generator which might work for this purpose), Gamemasters willing to setting build, run things, and help admin the site, players to play (duh!), and other foundation aspects. Anywho! Before I ramble further and discuss everything from houserules to forum choice I'd like to simply gauge community interest and if anyone would like to be involved in the project. This won't be my first rodeo, but it is a large enough undertaking that doing it solo is difficult and time consuming.
Sat, 2013-09-28 01:24#1