[IMG]http://actualplay.roleplayingpublicradio.com/wp-content/uploads/Resleeve... Kronos Port is the largest Red Market in the Saturn system. It is an object lesson in what happens when anarchy's loose, informal social structures fail to adapt quickly enough to prevent power blocks from forming. So too is it a less in economic freedom leading to economic abuse, not by the highest rungs of society, but the lowest. Almost nothing is illegal, and the enforcement of the law has devolved to a group of brutal Ultimate mercenaries out only for their own profit. Just shy of a million people live along the a series of 'grapevine' accessways and infrastructure supports, divided into fractal sets of submodules with a few odd connections and airways between branches along the vines. The mostly self-sufficient neighborhoods resemble armed camps between anarchist groups, criminals, and other factions. More than anything, Kronos is a chaotic mix of life on the Rim; it cannot be simply encapsulated. Still, there is a rhythm to transhuman life. As something disrupts that rhythm, becomes an anomaly - something outside the pattern, beyond it - it draws outside forces to it, seeking to profit from the discontinuity, or prevent further damage. [B]What is this?[/B] This is an Eclipse Phase game. The game will be conducted via Roll20, an online map, dice, and chat program. It will be pure text unless [b]everyone[/b] involved wants to use voice. I aim to play this Monday at the earliest, or whenever we can agree on a time and everyone is free. Note that 'free' means [I]actually free[/I]; if you are going to be watching videos or babysitting or doing homework as we play, please select a time where you will be actually free or don't play. The game will involve a mix of action and investigation. Characters are not with Firewall. In depth knowledge of Eclipse Phase is not necessary to play, but I plan to move relatively fast; if you've never done IRC RPGs before this is not the place or the system to learn with. [B]Who are the characters?[/B] Characters are people who are involved with Kronos in some fashion and interested in what's going on there. They could be natives from before the Fall, refugees who have made a home there, outsiders interested in keeping tabs on the place, etc. They are made with the standard 1000 CP (or 10 packages, if you use the package system). There are also three premade characters available. [U]Joseph Hill[/U]: A pirate and criminal operator who bases out of Kronus. Piracy is about electronics, orbits, and sensors, and Hill, a former USAF technician, is an expert at all three. Kronus is his main port of call and, in his more sentimental moments, his home. While the decay of social order and corruption of the KPA have been good for business, the increasingly toxic environment they foster on those he cares about has soured his relationship with the 'authorities'. [U]Maria Deluz[/U]: While officially a part of the Titanian consulate on Kronos, it is an open-ish secret that Deluz is actually on the payroll of Titanian Public Security Section 4, and mostly responsible for keeping an eye on the kinds of people coming and going from Kronos to the Titanian Commonwealth. This kind of job is the quintessential backwater posting for an operative that is either politically inept, or else too burnt out to be much use elsewhere, and Maria is the latter. Still, underneath the drinking (and drinking and drinking) there's the heart of a skilled agent, who might actually have a chance to do something she's proud of for once in her life. [U]Dhaval Mangal[/U]: A native 'guide' to Kronos, Mangal was a refugee who arrived here five years ago, at the worst point during the collapse of Kronos as a functional society. He makes a living hooking up rich clients with people who can provide them what they need, and negotiating between different anarchist and criminal factions for passage. When he isn't doing that, he participates in brutal zero-G martial arts and freerunning competitions - he has something of a dream of making it big as a metaceleb. [B]How do I join?[/B] Post interest here (and what character you'd like, or what your character idea is), and what time you'd like to play. Hopefully we'll have enough people to sort this out shortly enough. If you don't have one already, get a Roll20 account and take a brief scan through the documentation.
—[I]This isn't a war ordinary humans can win. This is the future. Death's an inconvenience, now. Nothing more.[/I]