I have a player who has fallen in love with mini-missiles, and one possible bad he might run into is in a Fury Morph. If, given the Fury is aware of the threat and "readies" her action, could she catch the missile before it hits her? What would be the roll to do so? Would it require specialized augmentations or programs? A few things I know would factor in:
- most missiles of this kind would be contact triggers for the explosives, though proximity triggers would be possible.
- Proximity and laser/energy guided systems would imply a certain bonus to hit, which could be factored into the smart link. Not sure if this would render the catch pointless.
- The game doesn't list a meters per second for the missiles because its usually pointless. This seems to imply the missiles travels at the speed comparable to a bullet, or at least fast enough it shouldn't matter.
- And since the target would be visible on the hero's TACNET- which could be linked to the missile- that could also set the missile off in the Fury's grip.