So, reading over FV'd chargen guide brought up an interesting point. The original poster feels one should assume no RP will ever be spent, and to do chargen accordingly. Another poster contested that one can use RP to build up a character, as they have, and in the end they chalked it up to Play-by-Post being far less generous than IRL tabletop games.
Except... I've had a different case. I'm in two games, one online and one IRL. The IRL one took a few months to finish our first adventure, after which we earned a whopping 7 RP. On the flipside there's the online session, where I'd typically receive that much for a single session.
So, I think it boils down to not really having a consistent idea of how much to award. What's a good speed of progress per session? How much should they expect from a given encounter?
Personally, I lean more towards being generous with RP, considering it's meant to be your training, random studies, and income from non-mission activities all rolled into one. However, I'm interested in what you all have to say.