I was running a couple of sample combats tonight to try and get the hang of the Eclipse Phase system and I noticed a slight anomaly. Robots/shells that are used to crash into targets do 1d10 + (DUR/10) damage, twice that if they are moving at running speed. One test character (the Barsoomian reporter archetype) started attacking with his gnat drones when the combat got to a desperate stage and they were quite effective. Looking at other robots made us doubletake though. The fruit-fly-sized Speck apparently has TWICE the durability and three times the armour of the larger Gnat drones. Are these attributes correct? If so those are highly over-engineered fruit-fly sized specks! Capable of ramming targets for a maximum of 2d10 + 10 damage if they are 'running' at 5 metres an Action turn! In addition with an armour of 6 Durability of 50 and a Wound Threshold of 10 they can take a LOT of punishment before being destroyed. Of course I can edit the stats down accordingly, but I wondered if there's any in-canon reason why these apparently insigificant specks are so dangerous in the system?!
Mon, 2009-09-14 21:37#1