So, I've been working on a thing.
I have not read the An Ultimate's Guide to Combat by Squire Ned. In fact, I've been ignoring it because I didn't like the name, and then I continued to ignore it so as not to risk inadvertently stealing something I read in it.
My thing is called The Book of Armaments. Yes, I made the Python joke. (But only three days after I realized "Holy shit, I'm actually writing something I'm calling The Book of Armaments and I haven't made the Python joke.")
This focuses on weapons, and weapon-related rules. This contains those heavy weapons that tanks and giant mechs and fighters should be doing battle with - IE, those things that will in all liklihood wipe out any character in one shot. Obviously, they shouldn't be taking shots from these things unless something has gone hilariously wrong.
There's also quite a few small arms, though, including some heavy Beam Weapons that should hopefully make Beam Weapons not quite so much "Exotic Weapon Proficiency: Plasma Rifle (and those other things.)"
Anyway, I'm not even going to try and table-ize this damn thing on the forum. I would most strongly recommend you read it on Google Docs, where you can leave comments directly on the page.
But failing that (and since I know there's always some people who cannot or will not use Google Docs,) have a PDF I prepared. Note that the preparations consisted of "download as > PDF," and I've done precisely zero formatting to pretty it up in paginated view, since I expect revisions, if not additions will come.