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Thampsan wrote: To that extent I think it is safe to say that the Argonauts are savvy enough to understand and see the use of the community and the rep system.
Arenamontanus wrote: It's well established in Rimward and Sunward that the Argonauts aren't afraid of breaking Planetary Consortium laws in order to spread information as part of their social agenda. And since we know that they have a paramilitary branch that like all autonomist factions, is voluntary, we should assume that not all Argonauts are 'egg-heads' but some might be down and out hackers, spies, mercenaries who believe specific parts of the Argonaut's core values.
crizh wrote: You know if I were one of those academics and I recognised these failings in myself and my peers I'd be coding and grooming an AGI that didn't have them. Expert systems that were able to manage groups of nutters effectively.
Decivre wrote: No, JASON was pieced together in the 60s to encourage younger scientists to help advise the government. That doesn't mean they don't have some eye on x-threats (they were born in the midst of the cold war), but that wasn't their original purpose. They were a general-purpose think-tank advisory group that was to be created with a group of relatively young minds in the scientific community.
Decivre wrote: [url=http://www.fas.org/irp/agency/dod/jason/]Here's a fun collection of all their government reports.[/url] They vary widely from long-distance submarine communication to the human genome project, from sonic boom properties to the feasibility of airships.
Arenamontanus wrote: Any other argonaut "signature techs"? Note that I am not saying they all came from an argonaut lab, only that the argonauts have been pushing them in certain directions.
Thampsan wrote: Some one else should post sample cliques, pieces of tech, personalities that we can all use in our games.