One of the things I really like about Joss Whedon's show, Dollhouse (incredibly appropriate to EP if you've never seen it) it that through flashbacks and the progression of the series it demonstrates technology that is not static. The Mind downloading technique they use has changed over time and their techniques improve. Subtle hacks they come up with to solve a problem-of-the-week actually have world shattering repercussions. Coming back to EP, in a setting where a hypercorp can have simulspace full of Cog 40 forks using various skillware and lesser minds as research assistants, all running at x60 speed technology is simply not going to stay constant. What corporation wouldn't benefit from 30 years of R&D accomplished in 6 months? (admittedly, they'd be slowed down somewhat by having to assemble prototypes in real time, but still the advantage is clear). I had this in mind when I read the following link. http://nextbigfuture.com/2012/09/harold-white-warp-field-mechanics-updat... So what's your opinion? Could R&D teams in EP expand on this kind of research and actually build a warp ship? This is not so much a setting altering question (or I would have posted in Homebrew) but a question of what hypercorps could accomplish during the course of a game. Technically any technology progress changes the setting, but I'm keeping this in terms of technology developed in 10 AF or 60 subjective years later in 11 AF.
—The end really is coming. What comes after that is anyone's guess.