I woke up with a character in my head that uses forking into an accelerated simulspace to...? After a review of the rules I'm of the opinion that there is certainly no tactical advantage to be had from accelerated time in simulspace. The only uses I can think of for simulspace are;
Programming task actions
I was just wondering how you all might have used simulspace in your games.
Mea Culpa: My mode of speech can make others feel uninvited to argue or participate. This is the EXACT opposite of what I intend when I post.