I strongly disagree with merging networking and rep. The merge prevents Spy-type characters. It is now impossible to simulate a character who specializes in talking to the right people, without also making them highly visible. Skill in working social networks and possessing high social standing are not the same thing, and should not be be treated as such. I do not think streamlining is worth the loss of this entire character type, especially in a game that focuses on covert operations.
There may be a better way to simulate this sort of character than the former rules, but the current playtest can't do so at all. Even a skill like Interest: social networks at 80 only gets a character to +30 on such checks, which isn't nearly enough.