[LFG]Central-y Europe for an online-game

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GreyBrother GreyBrother's picture
[LFG]Central-y Europe for an online-game

I want to play. Desperatly.

To elaborate it, my last group switched back to shadowrun4 since we got one player who just couldn't tolerate the game (he found it weird and unnecessary, but well he also longs back for SR2, so yeah).

Despite this, i still want to play EP, and i'm looking for Englisch or German speaking players and someone who'd be willing to GM.

So if you're comfortable playing aligned to the GMT+/-1 timezones and have one evening/week (except monday and thursday) time to spare, respond.

Quincey Forder Quincey Forder's picture
Re: [LFG]Central-y Europe for an online-game

I'm game!
I'm from Brussels, actually, and I was about to post a message just like this one!
Are you going to GM?
I have Skype (quinceyfox) and I use Rolistik for orpg. I have Maptool, too, but I'm not very familiar it it.
I have Teamspeak as well, but not familiar at all with that one

Character wise, what concept are you looking for? home made or pre-gen?

Q U I N C E Y ^_*_^ F O R D E R

Remember The Cant!

steelangeljohn steelangeljohn's picture
Re: [LFG]Central-y Europe for an online-game

I'm game. Would like more details but I'm certainly up for this.

Quincey Forder Quincey Forder's picture
Re: [LFG]Central-y Europe for an online-game

Looks like another fork of Crowbar is joining the fray! This is gonna be a fun game!

Q U I N C E Y ^_*_^ F O R D E R

Remember The Cant!

steelangeljohn steelangeljohn's picture
Re: [LFG]Central-y Europe for an online-game

I'm not gonna play a fork of Crowbar. Too many of them already. :P

Quincey Forder Quincey Forder's picture
Re: [LFG]Central-y Europe for an online-game

how about an Autonomist Async lifelogger living in an abandonned school with a criminologist psychosurgeon lady? aaaah the voice of freedom never sounded so sweet...

all private joke aside, I always liked your Perdix character concept. He would fit so well in EP

As for me, I'm thinking about playing a cop with memories issues.
Jessy Danton -you pronounce either like the French revolutionaire or Danntonn, that's up to anybody's choice- is Titanese, and working for Medusan Shields. Though he's pretty versatile in his cases, he has a special affinity with cases of identity crimes.
Five years ago, a team of Gorgon Systems attacked a cache of the ID Crew, leaving no survivor, only a pile of morphless cortical stacks, with no indication of where they came from. And when I say a pile, i'm talking a cubic meter sized pile. It took month to Gorgon's psychosurgeons to sort them all, but eventually only a handful were salvageable, though with severe mental trauma. Jessy was one of these lucky few. He woke up in a Simspace with no idea of his name, origins, nada. So the first thing he had to do was pick himself a new name. Jessy after Jessie James, and Danton, after the French Revolution man.

At first, he tried to work for a Gatecrashing cooperative, helping build colonies and settlement for Autonomists who wanted to start anew on an exoplanet. within a few months, he started seeing worms in this heavenly fruit. He talked to his supervisor, but he didn't believe him. So Jess started tailing the suspect coworker, and discovered that he was making backup of their ego during their sleep, and sending them through the Gate to an accomplice whom Jess learned from eavesdropping through hacked spimes, belonged to 9 Lives. He went to the supervisor, but that idiot would rather ignore the problem than do something about it. So Jess, with his catch, went back to Chat Noir and delivered the thief to the Love And Rage who in turn, handed him to Gorgon. Upon questionning, Jess explained and found himself offered a job as a detached detective for Medusan Shields, to move from habitat to habitat, whereas MS has precinct and franchise or contract .
That's what he does nowadays

motivation + self determinism + morphological freedom -identity theft/criminality

Q U I N C E Y ^_*_^ F O R D E R

Remember The Cant!

GreyBrother GreyBrother's picture
Re: [LFG]Central-y Europe for an online-game

Wow, never would've thought that you two are actually from europe. :D

Actually, i wanted to be a player on this one :) I can pitch and write story ideas and adventure hooks, but after GMing a really long game, i wanted to be a player too *g*

And if the Rolistik you mean http://rolistik.free.fr/ this page, i have to decline since... well... Je ne parle pas francais (note the missing apostrophes).

As far as tools go, i'd use TS or Skype, i can handle both, but my experience was, that skype is a bit better since you don't need to set up a server.
Never handled maptool, but how hard could it be?

I like the idea of Jessy. Sounds like i can create a character who'd nicely mesh with his abilities and be fit for the things he expects. Still have a Neo-Orca SecuritySpecialist somewhere from the Blue Planet RPG. Would be salvageable. Maybe splice it up with some other character ideas i have in the back of my head rolling.
A combination of a security specialist and profiler hailing from an Argonaut uplift center. Somebody with the right feeling to not hinder development but keep the little monkeys/dolphins/calfs/larvas/chicks in line.
How's that sound?

steelangeljohn steelangeljohn's picture
Re: [LFG]Central-y Europe for an online-game

Skype works for me if I'm honest. I use it a lot, and it's a reliable piece of software. I'd offer to GM myself, but I'm on a hiatus with my tabletop group and shortly I may well be GMing Spirit Of The Century for my OTHER tabletop group...

I'm still developing several character ideas, though due to having something of a military overload in my past few games (and playing an ex-soldier in tabletop) he (or she) will definitely not be from that background.

Quincey Forder Quincey Forder's picture
Re: [LFG]Central-y Europe for an online-game

I'd like to be player in English, too, before I start GMing in this language.
Honestly, GMing in English should count for the TOEFL test! it's really hard to multi-task and do descriptions in a foreign language!

Beside, I'd like to see how Jessy behaves in actual game, and not just a story

Question: Are we going to play by voice or by text?

Q U I N C E Y ^_*_^ F O R D E R

Remember The Cant!

GreyBrother GreyBrother's picture
Re: [LFG]Central-y Europe for an online-game

Hopefully, we find a GM then ;)

No problem with GMing in English, its just the thing that i did GM my last few groups.

I'd prefer playing by voice. If you guys want to play by voice-supported text or text-only, thats fine by me.

Matador Matador's picture
Re: [LFG]Central-y Europe for an online-game

I would be willing to GM, but if you already have a GM then ill play. I think that Skype is the best audio solution, Ill just have to find a good virtual table top to use. Ill get back here later today and post what I find.

Hammer my bones on the anvil of daylight.

Quincey Forder Quincey Forder's picture
Re: [LFG]Central-y Europe for an online-game

Dude you are our savior, our messiah, our GM-Who-Lived!
I'd offer you cake, but that would be a lie! (old pre-Fall meme)

We were looking for a GM with growing despair and angst as we didn't find any, and then you showed up.
Alleluhah! (or is it Halleluja?)
*Hums Daybreak Bell tune gospel style*

Q U I N C E Y ^_*_^ F O R D E R

Remember The Cant!

steelangeljohn steelangeljohn's picture
Re: [LFG]Central-y Europe for an online-game

While I may not admit to being angsty (:P) you're a good man for stepping up to the plate, Matador. :) I eagerly await further info.

GreyBrother GreyBrother's picture
Re: [LFG]Central-y Europe for an online-game

I... i love you... :'D

Matador Matador's picture
Re: [LFG]Central-y Europe for an online-game

OK then.
Hit me with character concepts, so I can build a campaign while i look for software. Either post them here or pm me. I live and work in Germany so I'm GMT +1. Also feel free to ask me any questions.

The early bird gets the worm but the second mouse gets the cheese.

Hammer my bones on the anvil of daylight.

steelangeljohn steelangeljohn's picture
Re: [LFG]Central-y Europe for an online-game

I'm thinking an Uplift, a Neo-Crow. Specialising in engineering and repair work, piloting and remote operating bots. Hadn't really decided on a faction or anything yet but I've tentatively hovered on Extropian, if only because it is the easiest to take elsewhere...

GreyBrother GreyBrother's picture
Re: [LFG]Central-y Europe for an online-game

We found two other players who join the fray. Whats your comfort zone on players?

Right now, we hold a skype conference (text) with most of the players. Whats your skype ID?

I'd like to play an uplift too, Neo-orca focused in social graces and psychology. He favors a pleasure pod as a humanoid morph, but also features a "real" body. I'm also not entirely set on the faction.

Quincey Forder Quincey Forder's picture
Re: [LFG]Central-y Europe for an online-game

Like I mentioned in an earlier post, I'm thinking about a Medusan Shield cop who is specialized in identity related crimes ID theft, illegal forking, mind rape, toxic meme spreading, that kind of case. He's dispatched by Gorgon Systems wherever a case presents itself.
Jess himself was in a case, found during a raid against IDcrew facility. Of the hundreds ego found there, only three were salvageable, albeit damaged.
He was among the three, with no idea of his name, or real origins or former affiliation.
After a brief period as gatecrashing settler, he was hired by MS.
Through the cases he works on, the one he one day hopes to solve is his own.

Name: Jessy Danton
gender ID: male
real age: unknown
original phenotype: unknown, presumed eurasian
background: reinstanciated
faction: hypercorp (Medusan Shields)/Extropian (whichever you think fits better)
Motivation +justice +morphological freedom -ID related criminality
he doesn't know about the existence of Firewall, but he isn't keen to the rumors he hears about it.

Q U I N C E Y ^_*_^ F O R D E R

Remember The Cant!

Quaint Quaint's picture
Re: [LFG]Central-y Europe for an online-game

I'd go for a martial character, much invested into self-perfection and physical exercise. Maybe an ultimate merc, but i can configure the concept differently as well.
I think a hypercorp citizen with a completely different daytime job in addition to his martial hobbies might be nice. If necessary he might have farcasted away from the inner system in pursuit of his philosophy.
I am thinking he might have some medical and biological background like being a labtechnician overseeing vat-based augmentation processes and/or the creation of pods. Depending on where the campaign takes place he will probably use his original splicer body with a few upgrades or he might have, after cashing in on years of honest work, farcasted into a somewhat nicer morph like an ultimate or a fury.

+ selfperfection + martialism -enslavement to capital

Matador Matador's picture
Re: [LFG]Central-y Europe for an online-game

my skype id is godless.polecat hit me with an invite in 5 min.

Hammer my bones on the anvil of daylight.

Matador Matador's picture
Re: [LFG]Central-y Europe for an online-game

We will be playing using the website rpgtonight.com and using skype for voice. Ill post the game name and turn on lurking for anyone following this thread. Ill post the password to players by pm on this site or the night of on skype. Lets talk about when we are going to start. Any day of the week is good for me after 8 pm. Im GMT+1. What about the rest of you exsurgents?

Hammer my bones on the anvil of daylight.

GreyBrother GreyBrother's picture
Re: [LFG]Central-y Europe for an online-game

Tuesdays and Fridays would be optimal, Wednesdays only with grinding my teeth together. As said: Mondays and Thursdays are off.

Matador Matador's picture
Re: [LFG]Central-y Europe for an online-game

OK cool either Tuesdays or Fridays 8pm to 12. Now we wait to let the others weigh in. Also, to answer a question asked earlier, I would not like more than 6 players. Any more and play slows down significantly. However I wont let that keep people out of the game. As i didn't start this group. So it will be up to the group.

Hammer my bones on the anvil of daylight.

Quaint Quaint's picture
Re: [LFG]Central-y Europe for an online-game

Friday would be nice

steelangeljohn steelangeljohn's picture
Re: [LFG]Central-y Europe for an online-game

Friday works just fine for me. Tuesday would be good but I can do either.

Quincey Forder Quincey Forder's picture
Re: [LFG]Central-y Europe for an online-game

Fridays work best for me!

I missed the skype chat about the setting. Mars or space station? my character (whose crunch still needs to be done, but would preferably be done in direct chat with the GM) is a cop from Medusan Shield and affected wherever there is a case for him. Could do some nice jurisdiction conflicts with the local PC security forces)

Q U I N C E Y ^_*_^ F O R D E R

Remember The Cant!

Matador Matador's picture
Re: [LFG]Central-y Europe for an online-game

The setting will be Mars, at first. Then maybe a splash of gate crashing thrown in later later. You don't need my help to generate your character, just follow the core rules.

Hammer my bones on the anvil of daylight.

steelangeljohn steelangeljohn's picture
Re: [LFG]Central-y Europe for an online-game

Anything allowed from Panopticon? (I'm looking for one thing, a combat drug.)

Quincey Forder Quincey Forder's picture
Re: [LFG]Central-y Europe for an online-game

Jessy is ready to play
now, if this stupid rpgtonight would please stop being an ass and allow me to og, I'd be OH SO very pleased!

Q U I N C E Y ^_*_^ F O R D E R

Remember The Cant!

Matador Matador's picture
Re: [LFG]Central-y Europe for an online-game

Yes, you can use anything from Panopticon.

Hammer my bones on the anvil of daylight.

steelangeljohn steelangeljohn's picture
Re: [LFG]Central-y Europe for an online-game

Sweet, then I'm all set. I'll have the character sheet with you soon as it's all arranged proper-like.

Quaint Quaint's picture
Re: [LFG]Central-y Europe for an online-game

So, yesterday we had our first game. It was very funny and included speculation about making an ass-gun which is grown out of an avian butt and shoots biological sprays...

Also, i had to scrub my brain afterwards - and i was not alone.

There were some difficulties alas, as a German saying goes: "Aller Anfang ist schwer" (could maybe be translated to something like "It's always hard in the beginning." )

We had some technical issues with people becoming disconnected from the VoIP-conference, our GM had to go into exile after he claimed his wife was sleeved in a pleasure pod (she actually wears a fury ^^) and then we have a belgian aboard whose English takes some getting used to.

Also, ingame, we had to get used to the possibilities and impossibilities of vales new shanghai and we spend major time on that, so relatively little plot happened.

I will try my hand at a synopsis and maybe nate will be so kind to clarify what i got wrong and add what i missed.

Basically the action starts when the group meets an informant in a bar. That guy, Ginder, is kind of a small time criminal and he is repaying our Medusan Shield Cop Jess Danton a favor. Jess was on a case tracking a fellow using the alias James Watts and Ginder digged up an XP in which he features. The rest of us is working for Red Five and acquaintances of Ginder who are in it for the money - as it turn out some morphs get clipped in the XP and they apparently are serviced through the Red Five clinic we work for - so recovering them and/or their stacks could result in some serious credits according to the 10% finder's fee policy red five has.
In the XP, which is from the perspective of a female, a group of people is approaching some ruins and talking about some kind of good find, of tech or something. Then their syrian-speaking guide turns on them and, with the aid of some ambushers, messily kills the whole group.

(I am quite happy that we didn't take serious mental trauma at this time, after all it was an XP and to experience dying can be traumatic...)

We discuss things a bit and finally find 3 of the group who have apparently been resleeved from backups in the meantime (the XP is 4 weeks old). Trying to contact them fails and soon after we find ourself investigating the site where Tamsy, the girl from whose perspective the XP was, was murdered (again).
Apparently two rough olympians waltzed in, killed her messily, shredded her brain with a diamond spray gun and trashed anything electronic that might give footage of the actual deed. They also took her cortical. We have some faint backup plans for retrieving data (Zero, our neocrow technician, wants to try and restore stuff from trashed appliances and my char, a doc, wants to dig for her mesh inserts and see if they retain any meaningfull data) but that was cut short when dancer, our security guy, encountered a "sniperbot", apparently a custom hover drone fitted with a sniper rifle. He manages to not get killed and even damage the bot but then the dragonfly jammed by zero blasts it to smithereens with a plasma rifle.

(I actually got a little issue here, because a plasma rifle is just about the most awesome weapon in the game and that same dragonfly was in a bar with us earlier - strange that nobody noticed or reacted to the heavy military hardware.)

After some unsuccessful attempts to get in touch with the backup ego of Tamsy we move on to the flat of the other two guys and find hints at the site of the ruins we saw earlier and decide to check it out next session.
They apparently noticed Tamsies renewed death and decided to get to the bottom of this, leaving for the ruins.

Timeline

T-4 weeks James Watts and company get killed/ambushed
Hint is a ruster morph speaking syrian
t-2 weeks some of the Watts group get resleeved from backup
t-1 week Ginder picks up the relevant XP from an unspecified source
t-1 day (about) Tamsy gets killed (again)
t-12 hours (or so) the other two set out in search of their lost time
t +0 Play begins, PCs meet Ginder
t +1 hour PCs investigate Tamsies murder site and have a run in with a hostile bot
t +2 hours (maybe) PCs investigate the flat of Horn and Burke and find hints about the ruins and their location

Next steps would be to get the go ahead or some leave at least from red five and secure some form of transport (a flying car would be best according to our austrian)
Maybe we can get transport from red five (there are some hints about lucrative alien tech after all) or maybe we can rent a flying car for a couple of days. I mean some of the PCs have quite a bit of money, so it should be possible.
It might also be advisable to get some sort of rifle for our security guy and to update the backup for those who aren't just jamming a morph around.

steelangeljohn steelangeljohn's picture
Re: [LFG]Central-y Europe for an online-game

Quaint wrote:
(I actually got a little issue here, because a plasma rifle is just about the most awesome weapon in the game and that same dragonfly was in a bar with us earlier - strange that nobody noticed or reacted to the heavy military hardware.)

I did make a point of mentioning that Jimi is fitted with the weapon - and it isn't just clutched in his little Dragonfly mitts, it is actually built into his body, parallel to his ventral line. I did ALSO state that it is heavily safetied in a very obvious and electronic fashion...

...I'm sure it would have received some funny looks, but hey - Zero's little buddy is built to get the job done, whether that job is to repair a vending machine or protect Zero with lethal force. :D

Quaint Quaint's picture
Re: [LFG]Central-y Europe for an online-game

I'm afraid I'll have to leave this group. There is quite a bit of work heading towards me and I just don't have the time anymore. Sorry.

Quaint Quaint's picture
Re: [LFG]Central-y Europe for an online-game

Word verification hicup, sorry for the double post.

Smokeskin Smokeskin's picture
Re: [LFG]Central-y Europe for an online-game

Is this game still running, and is there a spot open?

GreyBrother GreyBrother's picture
Re: [LFG]Central-y Europe for an online-game

Its dead, Jim.

Quincey Forder Quincey Forder's picture
Re: [LFG]Central-y Europe for an online-game

With no back up, either
sadly

I had a nice character, too!
J.C. Danton
a Medusan Shields cop

Q U I N C E Y ^_*_^ F O R D E R

Remember The Cant!

Smokeskin Smokeskin's picture
Re: [LFG]Central-y Europe for an online-game

Hmm. Too bad. How many are still interested? I like to both play and GM.

GreyBrother GreyBrother's picture
Re: [LFG]Central-y Europe for an online-game

Interest is definitly there, even for a chat game. Just depends on the time.

Smokeskin Smokeskin's picture
Re: [LFG]Central-y Europe for an online-game

Aren't chat games terribly slow?

From your original post I assume you don't want to GM. And just to clear, I can GM or be a player, not both ;) GM PCs never worked for me.

For me, playtime would be 20 to 23 CEST/CET, about once a week. I'm not really set on any particular nights as long as it isn't Friday or Saturday. I'd prefer it wasn't the same night every week though.

Quincey Forder Quincey Forder's picture
Re: [LFG]Central-y Europe for an online-game

I'm definitely in!
and just passed the word to another of our group, Steelangel John.

Q U I N C E Y ^_*_^ F O R D E R

Remember The Cant!

GreyBrother GreyBrother's picture
Re: [LFG]Central-y Europe for an online-game

Yes, the original post still holds true.

Times are ok. Mondays are off, as of now, thats when my shadowrun game is situated. I figure, we should meet up some day in skype and discuss details bevore people get engaged in High Profile Chargen.

Smokeskin Smokeskin's picture
Re: [LFG]Central-y Europe for an online-game

If I'm supposed to GM, I'll post a wall of text with some suggestions, requirements and house rules I'm comfortable with. After that and comments to them, talking would be a good idea.

GreyBrother GreyBrother's picture
Re: [LFG]Central-y Europe for an online-game

I'm commander GreyBrother and this is my favorite post on the Eclipse Phase board.

Smokeskin Smokeskin's picture
Re: [LFG]Central-y Europe for an online-game

Quincey Forder wrote:
I'm definitely in!
and just passed the word to another of our group, Steelangel John.

Any word from him? I think a group of 3 players is optimal.

Smokeskin Smokeskin's picture
Re: [LFG]Central-y Europe for an online-game

What is your take on tools?

I fiddled a bit around with maptools, that seems pretty good for dice rolling and sketching stuff up. Very easy to set up buttons for pre-defined dice rolls, I can send chat messages to individual players, even making maps have proper LOS and fog of war was easy enough (I'm not into adding tactical wargaming elements to RPGs, so probably won't use that much if ever though). If networking doesn't give problems, that seems the way to go.

Voice comms, does Skype work well enough?

GreyBrother GreyBrother's picture
Re: [LFG]Central-y Europe for an online-game

Every tool that is easy to use is fine by me.

Though i am not that proficient in Maptool itself, we tested it in the last game and it was sufficient.

I for my part would love to have some tactical combat if combat happens at all.

Smokeskin Smokeskin's picture
Re: [LFG]Central-y Europe for an online-game

How do you define tactical combat? Keeping track of a lot of modifiers and defining cover heights on maps and what not tends to slow play down imo, without adding much fun. Fighting from cover, denying it to the enemy with flanking, obscuring their vision with something that don't block your own sensors, that should give bonuses - its meaningful, interesting and not just detail for details sake. Clearing room after room in Action Turns with correct movement rates also strike me as an unfun time sink - I'll much rather the players just describe the general way they sweep the place and where they're going, and just do a surprise test when you bump into opposition. Rather than having players define everything they do, from comms setup to travel formation to safe house defenses, then at the time when there's a need for these details, the result of a relevant Profession could let the players choose a number of features.

I have an aversion to wasting too much time on irrelevant detail ;) And I don't want to drop "well you didn't tell me that anyone or their muse was watching the perimeter cameras so you didn't see them coming" bombs on a mercenary PC, and I don't want to force players to deal with that level of detail in everything they do, unless they like planning stuff like that from time to time.

Quincey Forder Quincey Forder's picture
Re: [LFG]Central-y Europe for an online-game

This octopus is glad to see this gaming re-Enkindled!

I think I'm going with the forked Neo-Octopus techie idea
his name is Xplo (as in explosion, without the sion)
An autonomist (maybe scum) mechanic forked by a Mercurial terrorist, but refused to blow himself up in a Somatek owned factory-hab. He love to fix broken stuff even though he has talent for demolition pruned into him by his "father"
he managed to disable the death-switch of his stack and more than anything, he wants to be his own person.
And yet, he speaks of himself in third person, and will keep on doing that until Father is taken care off. For good.
Recently he learned, that Father has created a new fork for his nefarious purposes, and Xplo want to free the poor 'kid' before he blows himself up and worsen the condition of all uplift in their PR issues.

Q U I N C E Y ^_*_^ F O R D E R

Remember The Cant!

GreyBrother GreyBrother's picture
Re: [LFG]Central-y Europe for an online-game

Smokeskin wrote:
How do you define tactical combat?

Smokeskin wrote:
Fighting from cover, denying it to the enemy with flanking, obscuring their vision with something that don't block your own sensors, that should give bonuses - its meaningful, interesting and not just detail for details sake. Clearing room after room in Action Turns with correct movement rates also strike me as

Really, its about playing smart. I see combat in an RPG as another challenge to resolve akin to a situation where we have to open a lock or persuade an NPC. Simply said, when i play somebody with a deeper military knowledge than the average person, i want to have a use of that Profession: Small Unit Tactics skill :D (and no i am not a combat monkey and don't think its okay to sacrifice fun for an exact following of the rules, i have Warhammer 40k for that)

I'm juggling character ideas right now.

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