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- EP quickstart adventure *SPOILER ALERT!*
Having read the adventure I felt I needed to give a bit feedback. 1. Plot is nice, no complaints there. 2. The writeup is a bit unclear. IMHO it would have benefitted from telling some semi-important stuff earlier than it happens, even if it ...
Forum topic - Moracai - 2009-12-15 22:58 - 10 comments - 0 attachments
- PCs falsifying Rep blogs
So, here's how I'm assuming how the Rep system goes: Anyone can make a positive or negative remark on anyone else's relevant Rep score. That is accompanied with a comment, so that people can recognize the "needy" ones (so that the game system work ...
Forum topic - Moracai - 2009-11-02 21:20 - 23 comments - 0 attachments
- Costs of cybernetics (& bioware & drugs)
Inspired by OneTrikPony's thread here: http://www.eclipsephase.com/quick-question-ok-actually-several I got to finally analyse some of the gear. It seems that you can get 500CP worth of "advantage" with just 50CP Adrenal boost + Refl ...
Forum topic - Moracai - 2009-11-03 13:15 - 8 comments - 0 attachments
- My starting adventure
We should begin thinking about the PCs this week and I have a rough draft of the adventure with what I want to introduce the players to Eclipse Phase. I though to share it with you guys in case someone can get ideas for their own games from it. (M ...
Forum topic - Moracai - 2009-12-01 12:58 - 3 comments - 0 attachments
- "Suicide" flats
I noticed that during character generation one could take the Flat morph and give it over 200 points worth of morph related disadvantages. Only about a quarter of those could be used for credits to buy a decent morph. A real powergamer could then ...
Forum topic - Moracai - 2009-10-17 06:40 - 18 comments - 0 attachments
- Starting a game
I was wondering how everyone who has started GMing EP has begun the game. I would want to begin with the story of how the characters are recruited into the Firewall. There's a wild variety of backgrounds and possibilities from what habitats they c ...
Forum topic - Moracai - 2009-11-10 09:57 - 7 comments - 0 attachments
- Awarding Rez points
The advice in the rulebook on awarding Rez points seems very unusual to me. How the passage is written is almost like you are telling how to run the game according to your standards. Like it is unadvisable that the characters should attain a major ...
Forum topic - Moracai - 2009-10-21 08:07 - 6 comments - 0 attachments
- Demolitions and other timing strangeness
Now this is going to have a rantish ring to it, but please hear me out. Demolitions skill probably should be a task action of some kind instead of complex action. Disarming or placing a bomb in one combat round (which according to the rulebook is ...
Forum topic - Moracai - 2009-10-21 17:25 - 2 comments - 0 attachments
- REF = dump stat?
I was going over the rules and I noticed that Reflex doesn't really do much when compared to other stats. From what I can see it affects 4 things 1. Initiative. This can be overcome with Moxie use, which admittedly is a finite resource. 2. Fr ...
Forum topic - Moracai - 2009-10-24 09:23 - 6 comments - 0 attachments
- Refreshing Moxie
Whaddya think. Would it change things much if Moxie *wouldn't* refresh every gaming session? I mean now there's a cap of 10 on Moxie. Sometimes when heavily roleplaying, we don't even make that many rolls per session! Also on that scale ...
Forum topic - Moracai - 2009-11-02 22:22 - 5 comments - 0 attachments
