Actions and Movement

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Kin39 Kin39's picture
Actions and Movement

Hello!

I downloaded the v2 manuals and i'm stuck at the Action/Movement thing. I need your help :)

Let's get started.

In the book you can read that in 1 action turn you can take:

• 1 complex action and 1 quick action
• 1 task action and 1 quick action
• 3 quick actions
Additionally, you may take any number of automatic actions per action turn. The GM may allow you to make additional quick actions, depending on their nature.
Note that basic movement such as walking or running is an automatic action (Movement, p. XX). More complex forms of movement, however, may require quick, complex, or even task actions.

and then:

MOVEMENT ACTIONS Each action turn, you declare one type of movement action (with the exceptions of jumping and standing up, which may be combined with others) at the beginning of your initiative or choose to stay put. You may not act and then decide to move, for example, as you will have bypassed applicable modifiers. You may cover distance with your move before, during, and/or after any other actions you take during the turn. Extra actions in a turn do not allow you to cover more distance, but you may finish any incomplete movements with those actions. BASE MOVE (AUTOMATIC) Base moves represent leisurely, unhurried motions analogous to casual walking. This is the maximum distance you may move in a single action turn without incurring a modifier. FULL MOVE (AUTOMATIC) Full moves are akin to running or moving with effort and speed. This is the maximum distance you may move in meters in a single action turn without rushing (see below). Full moves impede your aim and other physical tasks requiring coordination: apply a –20 modifier as appropriate.

So that mean that I can move many times during my turn? Example: activate a device - move - shoot an enemy - move

and then why I can not "not act and then decide to move" ?

The only differences between base and full move are the modifiers?
If yes can I: aim a gun - full move - shoot - full move ?

Or is that i can move only 1 time given that I "declare one type of movement action" only during my action turn?
If yes: there is a conflict between the type of action and the movement rule or am I retarded?

I'm really confused...

Thank you

CordialUltimate2 CordialUltimate2's picture
It is pretty simple. But

It is pretty simple. But terribly explained.

Movement on your turn imposes penalties on some physical actions. Therefore to resolve any actions you have to declare your movement first.

Then you can put them in any order with applicable penalties. Also you can split your total movement distance into fragments.

For example:
I am clearing a room. I know there is camera in the corner of the room. I declare that I want to move into the room at Full move pace (Automatic action). I declare that I want to shoot the camera. (Complex Action). Take out stun grenade from my belt. (Quick action). GM gives me -20 penalty for moving. I move into the room. (Full move distance/3) I shoot the camera with -20 mod. Move to the pillar in the room. (Full move distance/3)Take out the grenade. Move the rest of my movement to the closed door on the opposite wall. (Full move distance/3) Endturn.

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CordialUltimate2 CordialUltimate2's picture
Double post. Double post.

Double post Double post

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Kin39 Kin39's picture
Thank you!

Thank you very mutch Cordial, now it makes sense :D

My last question:

If i shoot and THEN move did the -20 apply? I suppose yes since i declare my movement at the start of my turn...

CordialUltimate2 CordialUltimate2's picture
Yes that is correct.

Yes that is correct.

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Kin39 Kin39's picture
OK!

Now everything is clear!

Thx